Are effects capped by the game's max framerate?

  • ArkBlitz
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8 years 1 month ago #1 by ArkBlitz Are effects capped by the game's max framerate? was created by ArkBlitz
I was planning to use Reshade to mask the 30 FPS cap of a few games with such a limit, like Tales of Symphonia, by using the motion blur filters. However, before proceeding, I need to know if such filters are capped by the game's maximum internal framerate, or if it's possible for ReShade to render filtered images at a framerate faster than the game itself.

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  • crosire
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8 years 1 month ago #2 by crosire Replied by crosire on topic Are effects capped by the game's max framerate?
No. If the game forces 30 FPS, ReShade cannot change that and renders at the same framerate.

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