3 years 7 months ago				#1
		by kycok_xleba
	
	Help me was created by 
kycok_xleba 
	Please explain how it works
float3 ColorShader(float4 position : SV_Position, float2 texcoord : TexCoord) : SV_Target
{
    float3 Color = tex2D(ReShade::BackBuffer, texcoord).rgb;
I want to understand what it is
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