Hi all,
The steam deck outputs an incorrect signal when it comes to video range. Even though the Deck outputs full RGB, monitors recognise a limited video range signal. The result is crushed blacks and clipped highlights on your display.
This is a major problem for displays that do not support manually setting the video range. I have one such display, or rather, a video capture device.
Using reshade, it should be possible to convert the full range RGB signal to limited range. This should fix the above problem with the steam deck.
As far as I can tell, there might be two options that could be used:
- LUT
- Color Matrix (although if I understand correctly, this does not work for this intended purpose)
Now this should be easy if a LUT was available. But sadly, I can't find it.
So now I'm stuck at a possible solution with no next step forward.
Does anyone know the solution or where I might find one to this problem?