Hello, i'm back after a long while - still in love with ReShade
This time i was inspired with Textured Normal Maps provided by iMMERSE Launchpad and LUMENITE Kernel 2.0 and i though - why not use it to fake bump mapping?
So after some tinkering i have this shader for tests:
github.com/dwojtasik/UniqFX
FakeBumpMap allows you to relight the scene with additional normal pass + extrude some regions with simple pixel walk (experimental).
Check comparison in github repo!