CoolRetroTerminal CRT Shader
- matsilagi
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Hey!
I've tried porting this (even separated the code) but with no avail, it is a shader made for a linux App called Cool-Retro-Terminal, it is apparently OpenGL ES made for QT5, however, the syntax is a bit nightmare-ish for me to understand.
If someone could port it to either GLSL or ReShade, i would be very happy.
The code + required resources can be found here: cdn.discordapp.com/attachments/853382515...roTerminalShaders.7z
The complete repo can be found here: github.com/Swordfish90/cool-retro-term
Thanks!
I've tried porting this (even separated the code) but with no avail, it is a shader made for a linux App called Cool-Retro-Terminal, it is apparently OpenGL ES made for QT5, however, the syntax is a bit nightmare-ish for me to understand.
If someone could port it to either GLSL or ReShade, i would be very happy.
The code + required resources can be found here: cdn.discordapp.com/attachments/853382515...roTerminalShaders.7z
The complete repo can be found here: github.com/Swordfish90/cool-retro-term
Thanks!
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Last bump.
I ported it but its all broken, here's the current code: pastebin.com/AxxYLrW0
Here's how it should work:
If someone could rewrite it or write a shader like that one i would be very glad.
I ported it but its all broken, here's the current code: pastebin.com/AxxYLrW0
Here's how it should work:
If someone could rewrite it or write a shader like that one i would be very glad.
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- mbah.primbon
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6 years 4 months ago #4
by mbah.primbon
Replied by mbah.primbon on topic CoolRetroTerminal CRT Shader
I think this is not meant to be as post processing effect. So, it will be difficult to port this effect to reshade, even somebody can do it, the result are not same as you expected.
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It is a GLSL shader, i ported it with success (well, sort of).
Results are in its release thread.
Results are in its release thread.
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