Ganossa´s Directional Motion Blur Algorithm

  • Scorpio82CO
  • Topic Author
More
7 years 9 months ago - 7 years 9 months ago #1 by Scorpio82CO Ganossa´s Directional Motion Blur Algorithm was created by Scorpio82CO
I would to ask if that project can be work again in this group..




and tI hope this idea works better in anything

github.com/fastred/MotionBlur
Last edit: 7 years 9 months ago by Scorpio82CO.

Please Log in or Create an account to join the conversation.

  • NoMansReshade
More
7 years 8 months ago #2 by NoMansReshade Replied by NoMansReshade on topic Ganossa´s Directional Motion Blur Algorithm
There seems to be a high demand for a good motion blur shader. I'm surprised we haven't seen anything of the sort.

Please Log in or Create an account to join the conversation.

  • Marty McFly
More
7 years 8 months ago - 7 years 8 months ago #3 by Marty McFly Replied by Marty McFly on topic Ganossa´s Directional Motion Blur Algorithm
That's mouse-driven motion blur + depth masking.
Will not blur your screen at all at high speeds. No good motion blur without velocity buffer or current/previous projection matrices.
Last edit: 7 years 8 months ago by Marty McFly.
The following user(s) said Thank You: AssassinsDecree

Please Log in or Create an account to join the conversation.