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TOPIC: Can't get reshade to work on Velvet Assassin

Can't get reshade to work on Velvet Assassin 3 months 4 weeks ago #1

I don't really understand the error at the end of the log. The game''s own shaderse are causing this?
09/08/2016 19:05:58:888 [02940] | INFO  | Initializing crosire's ReShade version '1.1.0.962' built on '2015-11-07 11:55:53' loaded from "D:\Program Files (x86)\Velvet Assassin\d3d9.dll" to "D:\Program Files (x86)\Velvet Assassin\replay.exe" ...
09/08/2016 19:05:58:939 [02940] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d8.dll" ...
09/08/2016 19:05:58:939 [02940] | INFO  | > Delayed.
09/08/2016 19:05:58:939 [02940] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d9.dll" ...
09/08/2016 19:05:58:939 [02940] | INFO  | > Delayed.
09/08/2016 19:05:58:939 [02940] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d10.dll" ...
09/08/2016 19:05:58:939 [02940] | INFO  | > Delayed.
09/08/2016 19:05:58:940 [02940] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d10_1.dll" ...
09/08/2016 19:05:58:940 [02940] | INFO  | > Delayed.
09/08/2016 19:05:58:940 [02940] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d11.dll" ...
09/08/2016 19:05:58:940 [02940] | INFO  | > Delayed.
09/08/2016 19:05:58:940 [02940] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d12.dll" ...
09/08/2016 19:05:58:940 [02940] | INFO  | > Delayed.
09/08/2016 19:05:58:940 [02940] | INFO  | Registering hooks for "C:\WINDOWS\system32\dxgi.dll" ...
09/08/2016 19:05:58:940 [02940] | INFO  | > Delayed.
09/08/2016 19:05:58:940 [02940] | INFO  | Registering hooks for "C:\WINDOWS\system32\opengl32.dll" ...
09/08/2016 19:05:58:940 [02940] | INFO  | > Delayed.
09/08/2016 19:05:58:940 [02940] | INFO  | Registering hooks for "C:\WINDOWS\system32\user32.dll" ...
09/08/2016 19:05:58:940 [02940] | INFO  | > Libraries loaded.
09/08/2016 19:05:58:949 [02940] | INFO  | > Found 5 match(es). Installing ...
09/08/2016 19:05:59:009 [02940] | INFO  | > Installed 5 hook(s).
09/08/2016 19:05:59:009 [02940] | INFO  | Registering hooks for "C:\WINDOWS\system32\ws2_32.dll" ...
09/08/2016 19:05:59:010 [02940] | INFO  | > Libraries loaded.
09/08/2016 19:05:59:011 [02940] | INFO  | > Found 8 match(es). Installing ...
09/08/2016 19:05:59:109 [02940] | INFO  | > Installed 8 hook(s).
09/08/2016 19:05:59:109 [02940] | INFO  | Initialized.
09/08/2016 19:05:59:124 [02940] | INFO  | Installing delayed hooks for "C:\WINDOWS\system32\d3d9.dll" ...
09/08/2016 19:05:59:124 [02940] | INFO  | > Found 9 match(es). Installing ...
09/08/2016 19:05:59:124 [02940] | INFO  | > Installed 9 hook(s).
09/08/2016 19:05:59:158 [15060] | INFO  | Redirecting 'RegisterClassExA(0604F940)' ...
09/08/2016 19:05:59:158 [15060] | INFO  | > Adding 'CS_OWNDC' window class style flag to 'CPAppClass'.
09/08/2016 19:05:59:168 [15060] | INFO  | Redirecting 'Direct3DCreate9(32)' ...
09/08/2016 19:06:03:062 [15060] | INFO  | Redirecting 'IDirect3D9::CreateDevice(00F70780, 0, 1, 00851BD4, 0x54, 0314BE20, 0314BCEC)' ...
09/08/2016 19:06:03:081 [15060] | INFO  | Installing delayed hooks for "C:\WINDOWS\system32\dxgi.dll" (Just loaded via 'LoadLibraryW("C:\WINDOWS\system32\nvapi.dll")') ...
09/08/2016 19:06:03:082 [15060] | INFO  | > Found 7 match(es). Installing ...
09/08/2016 19:06:03:171 [15060] | INFO  | > Installed 7 hook(s).
09/08/2016 19:06:04:689 [15060] | INFO  | Recreated runtime environment on runtime 03DDD908.
09/08/2016 19:06:04:721 [02940] | INFO  | Redirecting 'RegisterRawInputDevices(707360AC, 1, 12)' ...
09/08/2016 19:06:04:722 [02940] | INFO  | Redirecting 'RegisterRawInputDevices(707360B8, 1, 12)' ...
09/08/2016 19:06:05:549 [15060] | INFO  | Loading effect from "D:\Program Files (x86)\Velvet Assassin\ReShade.fx" ...
09/08/2016 19:06:07:647 [15060] | ERROR | Failed to compile effect on context 03DDD908:

D:\Program Files (x86)\Velvet Assassin\Shader@0x0B7BEC98(67,1): warning X4121: gradient-based operations must be moved out of flow control to prevent divergence. Performance may improve by using a non-gradient operation
 D:\Program Files (x86)\Velvet Assassin\Shader@0x0B7D18A8(26,16): warning X4008: floating point division by zero
D:\Program Files (x86)\Velvet Assassin\Shader@0x0B7D18A8(26,7): warning X4008: floating point division by zero
D:\Program Files (x86)\Velvet Assassin\Shader@0x0B7D18A8(26,7): warning X4008: floating point division by zero
D:\Program Files (x86)\Velvet Assassin\Shader@0x0B7D18A8(26,7): error X4579: NaN and infinity literals not allowed by shader model
 

09/08/2016 19:06:20:414 [15060] | INFO  | Redirecting 'RegisterRawInputDevices(70736088, 1, 12)' ...
09/08/2016 19:06:20:415 [15060] | INFO  | Redirecting 'RegisterRawInputDevices(70736094, 1, 12)' ...
09/08/2016 19:06:20:853 [15060] | INFO  | Redirecting 'IDirect3DDevice9::Reset(0B1D7BC0, 0314BE20)' ...
09/08/2016 19:06:20:853 [15060] | INFO  | Destroyed runtime environment on runtime 03DDD908.
09/08/2016 19:06:20:856 [15060] | ERROR | > 'IDirect3DDevice9::Reset' failed with 'D3DERR_INVALIDCALL'!
09/08/2016 19:06:20:997 [02940] | INFO  | Exiting ...
09/08/2016 19:06:20:997 [02940] | INFO  | Uninstalling 34 hook(s) ...
09/08/2016 19:06:21:342 [02940] | INFO  | Exited.
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Can't get reshade to work on Velvet Assassin 3 months 4 weeks ago #2

  • crosire
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Which effect is causing the compiler error? Also please update your ReShade binary to 2.0.
Cheers, crosire =)
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Can't get reshade to work on Velvet Assassin 3 months 4 weeks ago #3

I only had AO activated. I'll update to 2.0 once I'm home.
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Can't get reshade to work on Velvet Assassin 3 months 4 weeks ago #4

  • crosire
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Which one?
Cheers, crosire =)
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