descriptor heap+dlss fg+reshade causing black screen when game launch on linux

  • Ghior
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14 hours 54 minutes ago #1 by Ghior descriptor heap+dlss fg+reshade causing black screen when game launch on linux was created by Ghior
Using this build of reshade  github.com/crosire/reshade/actions/runs/25216730552
When using VKD3D_CONFIG=descriptor_heap PROTON_VKD3D_HEAP=1 on linux proton with reshade and dlss framegen on, causing black screen when game launch, not even reshade banner showing up.
Runs fine without heap or with heap but no dlss fg on in-game. 
If I turn on fg after a successful launch, game turns completely white screen.
Tested on both Crimson Desert and Hogwarts Legacy.

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