Incompatibility of ReShade filters with OpenGL games on 582.53 nVIDIA driver
- Avaro
- Topic Author
nVIDIA Driver: 582.53
OS: Windows 10 x64
ReShade version: 6.7.3
I hadn't updated my NVIDIA driver in a long time; I stayed on version 546.65, but when I learned about the security bugs, I upgraded to 582.53. Everything seemed same until I started testing games with OpenGL using ReShade. SMAA (SweetFX) and CinematicDOF (OtisFX) filters load with an error in ReShade, and it disables them. This only happens when using OpenGL; in DirectX, those same filters work without problems. With the old driver, everything worked perfectly.
I don't know if the same thing happened with drivers between the ones mentioned. ReShade hasn't updated since 28/02/2026, but I can't tell if it's ReShade or new NVIDIA drivers. I'll post this report in both forums (NVIDIA and ReShade).
Game: "Legacy of Kain - SR 1&2 Remastered" (OpenGL game)
ReShade error log:
04:00:41:585 [ 7364] | INFO | Initializing crosire's ReShade version '6.6.2.2083' (64-bit) loaded from 'C:\Legacy of Kain - SR 1&2 Remastered\OPENGL32.dll' into 'C:\Legacy of Kain - SR 1&2 Remastered\SRX.exe' (0xFA577FF8) ...
04:00:41:586 [ 7364] | INFO | Registering hooks for 'user32.dll' ...
04:00:41:587 [ 7364] | INFO | > Libraries loaded.
04:00:41:588 [ 7364] | INFO | > Found 21 match(es). Installing ...
04:00:41:609 [ 7364] | INFO | Registering hooks for 'C:\Windows\system32\dinput.dll' ...
04:00:41:610 [ 7364] | INFO | > Delayed.
04:00:41:611 [ 7364] | INFO | Registering hooks for 'C:\Windows\system32\dinput8.dll' ...
04:00:41:611 [ 7364] | INFO | > Delayed.
04:00:41:612 [ 7364] | INFO | Registering hooks for 'ws2_32.dll' ...
04:00:41:613 [ 7364] | INFO | > Delayed.
04:00:41:614 [ 7364] | INFO | Registering hooks for 'C:\Windows\system32\opengl32.dll' ...
04:00:41:614 [ 7364] | INFO | > Delayed until first call to an exported function.
04:00:41:615 [ 7364] | INFO | Registering hooks for 'openvr_api.dll' ...
04:00:41:615 [ 7364] | INFO | > Delayed.
04:00:41:615 [ 7364] | INFO | Initialized.
04:00:41:619 [ 7364] | INFO | Redirecting RegisterClassExA(lpWndClassEx = 000000AE9DD7FBA0 { "LoK", style = 0x3 }) ...
04:00:41:620 [ 7364] | INFO | > Adding 'CS_OWNDC' window class style flag to "LoK".
04:00:41:665 [ 7364] | INFO | Installing delayed hooks for 'ws2_32.dll' (Just loaded via LoadLibrary('C:\Windows\System32\WS2_32.dll')) ...
04:00:41:670 [ 7364] | INFO | > Found 8 match(es). Installing ...
04:00:41:877 [ 7364] | INFO | Installing delayed hooks for 'C:\Windows\system32\dinput8.dll' (Just loaded via LoadLibrary('C:\Windows\SYSTEM32\DINPUT8.dll')) ...
04:00:41:879 [ 7364] | INFO | > Found 2 match(es). Installing ...
04:00:42:021 [ 7364] | INFO | Redirecting wglChoosePixelFormat(hdc = 0000000000010BB3, ppfd = 000000AE9DD7F868) ...
04:00:42:022 [ 7364] | INFO | > Dumping pixel format descriptor:
04:00:42:022 [ 7364] | INFO | +
+
+
04:00:42:023 [ 7364] | INFO | | Name | Value |
04:00:42:023 [ 7364] | INFO | +
+
+
04:00:42:024 [ 7364] | INFO | | Flags | 0x25 |
04:00:42:024 [ 7364] | INFO | | ColorBits | 32 |
04:00:42:025 [ 7364] | INFO | | DepthBits | 24 |
04:00:42:025 [ 7364] | INFO | | StencilBits | 0 |
04:00:42:026 [ 7364] | INFO | +
+
+
04:00:42:028 [ 7364] | INFO | Installing export hooks for 'C:\Windows\system32\opengl32.dll' ...
04:00:42:029 [ 7364] | INFO | > Found 360 match(es). Installing ...
04:00:42:358 [ 7364] | INFO | Returning pixel format: 10
04:00:42:359 [ 7364] | INFO | Redirecting wglSetPixelFormat(hdc = 0000000000010BB3, iPixelFormat = 10, ppfd = 000000AE9DD7F868) ...
04:00:42:359 [ 7364] | INFO | Searching for add-ons (*.addon, *.addon64) in 'C:\Legacy of Kain - SR 1&2 Remastered' ...
04:00:42:360 [ 7364] | INFO | Redirecting wglCreateContext(hdc = 0000000000010BB3) ...
04:00:42:364 [ 7364] | INFO | > Passing on to wglCreateLayerContext:
04:00:42:365 [ 7364] | INFO | Redirecting wglCreateLayerContext(hdc = 0000000000010BB3, iLayerPlane = 0) ...
04:00:42:487 [ 7364] | INFO | Searching for add-ons (*.addon, *.addon64) in 'C:\Legacy of Kain - SR 1&2 Remastered' ...
04:00:42:489 [ 7364] | WARN | Window class style of window 000000000012033C is missing 'CS_OWNDC' flag.
04:00:42:490 [ 7364] | INFO | Redirecting wglDeleteContext(hglrc = 0000000000010000) ...
04:00:42:499 [ 7364] | INFO | Redirecting wglChoosePixelFormatARB(hdc = FFFFFFFFD20121DF, piAttribIList = 000000AE9DD7F8B0, pfAttribFList = 0000000000000000, nMaxFormats = 1, piFormats = 000000AE9DD7F860, nNumFormats = 000000AE9DD7F864) ...
04:00:42:500 [ 7364] | INFO | > Dumping attributes:
04:00:42:501 [ 7364] | INFO | +
+
+
04:00:42:501 [ 7364] | INFO | | Attribute | Value |
04:00:42:502 [ 7364] | INFO | +
+
+
04:00:42:502 [ 7364] | INFO | | WGL_DRAW_TO_WINDOW_ARB | TRUE |
04:00:42:503 [ 7364] | INFO | | WGL_SUPPORT_OPENGL_ARB | TRUE |
04:00:42:503 [ 7364] | INFO | | WGL_DOUBLE_BUFFER_ARB | TRUE |
04:00:42:504 [ 7364] | INFO | | WGL_PIXEL_TYPE_ARB | 0x202b |
04:00:42:504 [ 7364] | INFO | | WGL_ACCELERATION_ARB | 0x2027 |
04:00:42:505 [ 7364] | INFO | | WGL_COLOR_BITS_ARB | 32 |
04:00:42:506 [ 7364] | INFO | | WGL_ALPHA_BITS_ARB | 8 |
04:00:42:506 [ 7364] | INFO | | WGL_DEPTH_BITS_ARB | 24 |
04:00:42:507 [ 7364] | INFO | +
+
+
04:00:42:538 [ 7364] | INFO | Returning pixel format(s): 10
04:00:42:539 [ 7364] | INFO | Redirecting wglSetPixelFormat(hdc = FFFFFFFFD20121DF, iPixelFormat = 10, ppfd = 000000AE9DD7F868) ...
04:00:42:540 [ 7364] | INFO | Searching for add-ons (*.addon, *.addon64) in 'C:\Legacy of Kain - SR 1&2 Remastered' ...
04:00:42:541 [ 7364] | INFO | Redirecting wglCreateContextAttribsARB(hdc = FFFFFFFFD20121DF, hShareContext = 0000000000000000, piAttribList = 000000AE9DD7F890) ...
04:00:42:541 [ 7364] | INFO | Requesting core OpenGL context for version 3.2.
04:00:42:542 [ 7364] | INFO | > Replacing requested version with 4.3.
04:00:42:543 [ 7364] | INFO | Redirecting wglCreateLayerContext(hdc = FFFFFFFFD20121DF, iLayerPlane = 0) ...
04:00:42:568 [ 7364] | INFO | Searching for add-ons (*.addon, *.addon64) in 'C:\Legacy of Kain - SR 1&2 Remastered' ...
04:00:43:182 [ 7364] | INFO | Running on NVIDIA GeForce GTX 970/PCIe/SSE2.
04:00:43:326 [ 7364] | INFO | Recreated runtime environment on runtime 0000020DEFFB4390 ('C:\Legacy of Kain - SR 1&2 Remastered\ReShade.ini').
04:00:43:336 [ 2692] | INFO | Successfully compiled 'C:\Legacy of Kain - SR 1&2 Remastered\reshade-shaders\Shaders\SweetFX\ChromaticAberration.fx' in 0.003000 s.
04:00:43:337 [ 8560] | INFO | Successfully compiled 'C:\Legacy of Kain - SR 1&2 Remastered\reshade-shaders\Shaders\SweetFX\LumaSharpen.fx' in 0.003000 s.
04:00:43:337 [ 8200] | INFO | Successfully compiled 'C:\Legacy of Kain - SR 1&2 Remastered\reshade-shaders\Shaders\FXShaders\HexLensFlare.fx' in 0.004000 s.
04:00:43:340 [ 2692] | INFO | Successfully compiled 'C:\Legacy of Kain - SR 1&2 Remastered\reshade-shaders\Shaders\SweetFX\Curves.fx' in 0.003000 s.
04:00:43:341 [ 8560] | INFO | Successfully compiled 'C:\Legacy of Kain - SR 1&2 Remastered\reshade-shaders\Shaders\SweetFX\Sepia.fx' in 0.002000 s.
04:00:43:343 [ 2692] | INFO | Successfully compiled 'C:\Legacy of Kain - SR 1&2 Remastered\reshade-shaders\Shaders\SweetFX\DPX.fx' in 0.002000 s.
04:00:43:344 [ 8200] | INFO | Successfully compiled 'C:\Legacy of Kain - SR 1&2 Remastered\reshade-shaders\Shaders\MagicBloom.fx' in 0.004000 s.
04:00:43:355 [ 2692] | INFO | Successfully compiled 'C:\Legacy of Kain - SR 1&2 Remastered\reshade-shaders\Shaders\SweetFX\FXAA.fx' in 0.010000 s.
04:00:43:356 [ 8560] | INFO | Successfully compiled 'C:\Legacy of Kain - SR 1&2 Remastered\reshade-shaders\Shaders\SweetFX\SMAA.fx' in 0.013000 s.
04:00:43:359 [ 2692] | INFO | Successfully compiled 'C:\Legacy of Kain - SR 1&2 Remastered\reshade-shaders\Shaders\SweetFX\Levels.fx' in 0.002000 s.
04:00:43:360 [ 8560] | INFO | Successfully compiled 'C:\Legacy of Kain - SR 1&2 Remastered\reshade-shaders\Shaders\SweetFX\Tonemap.fx' in 0.002000 s.
04:00:43:362 [ 2692] | INFO | Successfully compiled 'C:\Legacy of Kain - SR 1&2 Remastered\reshade-shaders\Shaders\SweetFX\LiftGammaGain.fx' in 0.002000 s.
04:00:43:363 [ 8560] | INFO | Successfully compiled 'C:\Legacy of Kain - SR 1&2 Remastered\reshade-shaders\Shaders\SweetFX\Vibrance.fx' in 0.001000 s.
04:00:43:364 [ 8200] | INFO | Successfully compiled 'C:\Legacy of Kain - SR 1&2 Remastered\reshade-shaders\Shaders\OtisFX\CinematicDOF.fx' in 0.018000 s.
04:00:43:373 [ 8200] | INFO | Successfully compiled 'C:\Legacy of Kain - SR 1&2 Remastered\reshade-shaders\Shaders\qUINT\qUINT_mxao.fx' in 0.007000 s.
04:00:43:377 [ 8200] | INFO | Successfully compiled 'C:\Legacy of Kain - SR 1&2 Remastered\reshade-shaders\Shaders\SweetFX\Cartoon.fx' in 0.001000 s.
04:00:43:380 [ 8200] | INFO | Successfully compiled 'C:\Legacy of Kain - SR 1&2 Remastered\reshade-shaders\Shaders\SweetFX\CAS.fx' in 0.002000 s.
04:00:43:557 [ 7364] | INFO | Resizing image data for texture 'V__tMagicBloom_Dirt' from 1024x576 to 1920x1080.
04:00:43:738 [ 7364] | ERROR | Failed to link GLSL program:
Fragment info
(0) : fatal error C9999: *** exception during compilation ***
04:00:43:739 [ 7364] | ERROR | Failed to create graphics pipeline for pass 0 in technique 'CinematicDOF' in 'C:\Legacy of Kain - SR 1&2 Remastered\reshade-shaders\Shaders\OtisFX\CinematicDOF.fx'!
04:00:49:065 [ 7364] | INFO | Redirecting DirectInput8Create(hinst = 00007FFD0A580000, dwVersion = 800, riidltf = {BF798030-483A-4DA2-AA99-5D64ED369700}, ppvOut = 00007FFD0A5A1B28, pUnkOuter = 0000000000000000) ...
04:00:49:089 [ 7364] | INFO | Redirecting IDirectInput8A::CreateDevice(this = 0000020D97F50D20, rguid = {F382E620-F15D-11F0-8001-444553540000}, lplpDirectInputDevice = 000000AE9DD7F628, pUnkOuter = 0000000000000000) ...
04:00:49:104 [ 7364] | INFO | Installing delayed hooks for 'C:\Windows\system32\dinput.dll' (Just loaded via LoadLibrary('C:\Windows\SYSTEM32\DINPUT.dll')) ...
04:00:49:105 [ 7364] | INFO | > Found 3 match(es). Installing ...
04:00:49:128 [ 7364] | INFO | Redirecting DirectInputCreateEx(hinst = 0000000001000000, dwVersion = 700, riidltf = {9A4CB684-236D-11D3-8E9D-00C04F6844AE}, ppvOut = 000000AE9DD7E728, punkOuter = 0000000000000000) ...
04:00:51:795 [ 7364] | ERROR | Failed to link GLSL program:
Vertex info
0(14) : warning C7508: extension EXT_control_flow_attributes not supported
Fragment info
0(14) : warning C7508: extension EXT_control_flow_attributes not supported
(0) : fatal error C9999: *** exception during compilation ***
04:00:51:795 [ 7364] | ERROR | Failed to create graphics pipeline for pass 2 in technique 'SMAA' in 'C:\Legacy of Kain - SR 1&2 Remastered\reshade-shaders\Shaders\SweetFX\SMAA.fx'!
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