Skyrim + Reshade problem

  • joakouy
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8 years 5 months ago - 8 years 5 months ago #1 by joakouy Skyrim + Reshade problem was created by joakouy
Hi everyone! I've encountered a graphical glitch when using the latest Reshade with Skyrim.
Some things to take into account:
- I run using bDeferredShadows=0 as stated in anothed post to prevent the shadow problem (note: this problem is not present when using sweetfx 1.5 injector).
- The problem happens even if I toggle all the effects OFF
- The problem happens even if I disable all mods
- The problem happens NOT ONLY on water areas (see screenshot below)

Here is the log:
Warning: Spoiler!


Here is a screenshot taken with all the effects disabled:
Warning: Spoiler!


Tracelog here: pastebin.com/qyNQfSVk

Did someone find a way to fix it?

Thanks you all!
Last edit: 8 years 5 months ago by joakouy. Reason: tracelog

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  • joakouy
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8 years 5 months ago #2 by joakouy Replied by joakouy on topic Skyrim + Reshade problem
OK! Now it seems to be fixed...
Just make sure that in SkyrimPrefs.ini you have bFloatPointRenderTarget=1 (under [Display])

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  • joakouy
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8 years 5 months ago #3 by joakouy Replied by joakouy on topic Skyrim + Reshade problem
:( No... the problem is happening again...
As you can see in the screenshots it's a problem related to the 1st person hand and weapon "rendering layer".
Anyone?

Warning: Spoiler!

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  • BlueSkyKnight
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7 years 9 months ago #4 by BlueSkyKnight Replied by BlueSkyKnight on topic Skyrim + Reshade problem

joakouy wrote: :( No... the problem is happening again...
As you can see in the screenshots it's a problem related to the 1st person hand and weapon "rendering layer".
Anyone?

Warning: Spoiler!


Ya looks like the depth map layer shows up in the dust and the water. This dose not happen when you remove reshade. I just tried it on a fresh install of skyrim. bFloatPointRenderTarget=1 helps with the shadows. But, dose not help with the water or the fog showing the depth map.

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