Dragon Age inquisition hook and stability issues

  • Tup3x
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9 years 2 months ago - 9 years 2 months ago #1 by Tup3x Dragon Age inquisition hook and stability issues was created by Tup3x
(Moved my post here from public beta thread)

robgrab wrote: I tried ReShade with Dragon Age inquisition last night and it worked flawlessly.

It's worked fine before the latest patch (although it did fail to hook it sometimes). At the moment I have about 10% chance that it hooks correctly and that DA:I doesn't crash/exit right after the hook is successful. It exits/crashes to desktop every time I try to exit to main menu after loading save and it can happen in other loading screens too.

When this "crash" happens, there's nothing in the log file. There's nothing in event viewer either so it looks like the game just quits and that's weird as hell. No crashdumps either.

Right now for example it doesn't work and now it has problems hooking it too.
23/01/2015 22:06:22,362 | INFO  | Initializing Crosire's ReShade version '0.13.1.666' built on '2015-01-21 20:08:06' loaded from "D:\Origin Games\Dragon Age Inquisition\dxgi.dll" to "D:\Origin Games\Dragon Age Inquisition\DragonAgeInquisition.exe" ...
23/01/2015 22:06:22,371 | INFO  | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
23/01/2015 22:06:22,371 | INFO  | > Delayed.
23/01/2015 22:06:22,371 | INFO  | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
23/01/2015 22:06:22,372 | INFO  | > Delayed.
23/01/2015 22:06:22,372 | INFO  | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
23/01/2015 22:06:22,372 | INFO  | > Delayed.
23/01/2015 22:06:22,372 | INFO  | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
23/01/2015 22:06:22,372 | INFO  | > Delayed.
23/01/2015 22:06:22,372 | INFO  | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
23/01/2015 22:06:22,372 | INFO  | > Libraries loaded.
23/01/2015 22:06:22,373 | INFO  | > Found 2 match(es). Installing ...
23/01/2015 22:06:22,381 | INFO  | > Installed 2 hook(s).
23/01/2015 22:06:22,381 | INFO  | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
23/01/2015 22:06:22,381 | INFO  | > Delayed.
23/01/2015 22:06:22,381 | INFO  | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
23/01/2015 22:06:22,381 | INFO  | > Delayed.
23/01/2015 22:06:22,381 | INFO  | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
23/01/2015 22:06:22,381 | INFO  | > Libraries loaded.
23/01/2015 22:06:22,383 | INFO  | > Found 8 match(es). Installing ...
23/01/2015 22:06:22,417 | INFO  | > Installed 8 hook(s).
23/01/2015 22:06:22,417 | INFO  | Initialized.
23/01/2015 22:06:22,418 | INFO  | Installing delayed hooks for "C:\Windows\system32\dxgi.dll" ...
23/01/2015 22:06:22,427 | INFO  | > Found 3 match(es). Installing ...
23/01/2015 22:06:22,427 | INFO  | > Installed 3 hook(s).
23/01/2015 22:06:23,146 | INFO  | Redirecting 'CreateDXGIFactory1({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 0000000033473970)' ...
23/01/2015 22:06:23,150 | ERROR | Failed to install hook for '0x0000000001CE42B0' with status code 9.
23/01/2015 22:06:29,020 | INFO  | Redirecting 'D3D11CreateDevice(0000000000433400, 0, 0000000000000000, 128, 000000003255F6A0, 1, 7, 000000003255F698, 000000003255F690, 000000003255F6A8)' ...
23/01/2015 22:06:29,021 | INFO  | > Passing on to 'D3D11CreateDeviceAndSwapChain':
23/01/2015 22:06:29,021 | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(0000000000433400, 0, 0000000000000000, 128, 000000003255F6A0, 1, 7, 0000000000000000, 0000000000000000, 000000003255F698, 000000003255F690, 000000003255F6A8)' ...
23/01/2015 22:06:39,218 | WARN  | Reference count for 'IDXGIDevice' object 0000000000428970 (358) is inconsistent.
23/01/2015 22:06:39,218 | WARN  | Reference count for 'ID3D11DeviceContext' object 000000003487B7F0 (1) is inconsistent.
23/01/2015 22:06:39,218 | WARN  | Reference count for 'ID3D11Device' object 0000000032B8C720 (357) is inconsistent.
23/01/2015 22:06:39,319 | INFO  | Exiting ...
23/01/2015 22:06:39,319 | INFO  | Uninstalling 16 hook(s) ...
23/01/2015 22:06:39,370 | INFO  | Exited.

Successful hook but game quit to desktop before even EA logo video was shown.
24/01/2015 00:05:25,849 | INFO  | Initializing Crosire's ReShade version '0.13.1.666' built on '2015-01-21 20:08:06' loaded from "D:\Origin Games\Dragon Age Inquisition\dxgi.dll" to "D:\Origin Games\Dragon Age Inquisition\DragonAgeInquisition.exe" ...
24/01/2015 00:05:25,858 | INFO  | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
24/01/2015 00:05:25,858 | INFO  | > Delayed.
24/01/2015 00:05:25,858 | INFO  | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
24/01/2015 00:05:25,858 | INFO  | > Delayed.
24/01/2015 00:05:25,858 | INFO  | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
24/01/2015 00:05:25,859 | INFO  | > Delayed.
24/01/2015 00:05:25,859 | INFO  | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
24/01/2015 00:05:25,859 | INFO  | > Delayed.
24/01/2015 00:05:25,859 | INFO  | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
24/01/2015 00:05:25,859 | INFO  | > Libraries loaded.
24/01/2015 00:05:25,860 | INFO  | > Found 2 match(es). Installing ...
24/01/2015 00:05:25,868 | INFO  | > Installed 2 hook(s).
24/01/2015 00:05:25,868 | INFO  | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
24/01/2015 00:05:25,868 | INFO  | > Delayed.
24/01/2015 00:05:25,868 | INFO  | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
24/01/2015 00:05:25,869 | INFO  | > Delayed.
24/01/2015 00:05:25,869 | INFO  | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
24/01/2015 00:05:25,869 | INFO  | > Libraries loaded.
24/01/2015 00:05:25,870 | INFO  | > Found 8 match(es). Installing ...
24/01/2015 00:05:25,906 | INFO  | > Installed 8 hook(s).
24/01/2015 00:05:25,906 | INFO  | Initialized.
24/01/2015 00:05:25,907 | INFO  | Installing delayed hooks for "C:\Windows\system32\dxgi.dll" ...
24/01/2015 00:05:25,916 | INFO  | > Found 3 match(es). Installing ...
24/01/2015 00:05:25,916 | INFO  | > Installed 3 hook(s).
24/01/2015 00:05:26,624 | INFO  | Redirecting 'CreateDXGIFactory1({7B7166EC-21C7-44AE-B21A-C9AE321AE369}, 0000000033203970)' ...
24/01/2015 00:05:27,067 | INFO  | Redirecting 'D3D11CreateDevice(00000000003164F0, 0, 0000000000000000, 128, 00000000324EF6A0, 1, 7, 00000000324EF698, 00000000324EF690, 00000000324EF6A8)' ...
24/01/2015 00:05:27,067 | INFO  | > Passing on to 'D3D11CreateDeviceAndSwapChain':
24/01/2015 00:05:27,067 | INFO  | Redirecting 'D3D11CreateDeviceAndSwapChain(00000000003164F0, 0, 0000000000000000, 128, 00000000324EF6A0, 1, 7, 0000000000000000, 0000000000000000, 00000000324EF698, 00000000324EF690, 00000000324EF6A8)' ...
24/01/2015 00:05:27,107 | INFO  | Redirecting 'IDXGIFactory::CreateSwapChain(000000000030B2C0, 0000000032B1D3F0, 00000000324EF7A0, 0000000033206F80)' ...
24/01/2015 00:05:27,109 | INFO  | Recreated effect environment on runtime 0000000034753C60.
24/01/2015 00:05:27,372 | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(0000000000334090, 3, 1920, 1080, 28, 2)' ...
24/01/2015 00:05:27,374 | INFO  | Recreated effect environment on runtime 0000000034753C60.
24/01/2015 00:05:27,376 | INFO  | Redirecting 'IDXGISwapChain::SetFullscreenState(0000000000334090, 1, 000000004457F750)' ...
24/01/2015 00:05:27,622 | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(0000000000334090, 3, 1920, 1080, 28, 2)' ...
24/01/2015 00:05:27,653 | INFO  | Recreated effect environment on runtime 0000000034753C60.
24/01/2015 00:05:27,698 | INFO  | Loading effect from "D:\Origin Games\Dragon Age Inquisition\Sweet.fx" ...
24/01/2015 00:05:28,101 | INFO  | > Successfully compiled effect.
24/01/2015 00:05:28,369 | INFO  | Redirecting 'IDXGISwapChain::SetFullscreenState(0000000000334090, 0, 0000000000000000)' ...
24/01/2015 00:05:28,538 | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(0000000000334090, 3, 1280, 720, 28, 2)' ...
24/01/2015 00:05:28,538 | INFO  | Destroyed effect environment on runtime 0000000034753C60.
24/01/2015 00:05:28,540 | INFO  | Recreated effect environment on runtime 0000000034753C60.
24/01/2015 00:05:28,557 | INFO  | Redirecting 'IDXGISwapChain::SetFullscreenState(0000000000334090, 0, 0000000000000000)' ...
24/01/2015 00:05:28,562 | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(0000000000334090, 3, 1920, 1080, 28, 2)' ...
24/01/2015 00:05:28,563 | INFO  | Recreated effect environment on runtime 0000000034753C60.
24/01/2015 00:05:28,569 | INFO  | Loading effect from "D:\Origin Games\Dragon Age Inquisition\Sweet.fx" ...
24/01/2015 00:05:28,936 | INFO  | > Successfully compiled effect.
24/01/2015 00:05:31,000 | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(0000000000334090, 3, 1920, 1080, 28, 2)' ...
24/01/2015 00:05:31,000 | INFO  | Destroyed effect environment on runtime 0000000034753C60.
24/01/2015 00:05:31,001 | INFO  | Recreated effect environment on runtime 0000000034753C60.
24/01/2015 00:05:31,003 | INFO  | Redirecting 'IDXGISwapChain::SetFullscreenState(0000000000334090, 1, 0000000041B640E0)' ...
24/01/2015 00:05:31,199 | INFO  | Redirecting 'IDXGISwapChain::SetFullscreenState(0000000000334090, 0, 0000000000000000)' ...
24/01/2015 00:05:31,399 | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(0000000000334090, 3, 1920, 1080, 28, 2)' ...
24/01/2015 00:05:31,400 | INFO  | Recreated effect environment on runtime 0000000034753C60.
24/01/2015 00:05:31,438 | INFO  | Redirecting 'IDXGISwapChain::SetFullscreenState(0000000000334090, 0, 0000000000000000)' ...
24/01/2015 00:05:31,450 | INFO  | Redirecting 'IDXGISwapChain::ResizeBuffers(0000000000334090, 3, 1920, 1080, 28, 2)' ...
24/01/2015 00:05:31,451 | INFO  | Recreated effect environment on runtime 0000000034753C60.
24/01/2015 00:05:31,459 | INFO  | Loading effect from "D:\Origin Games\Dragon Age Inquisition\Sweet.fx" ...
24/01/2015 00:05:31,818 | INFO  | > Successfully compiled effect.

I'm using Windows 8.1 and the game is using DX11.1.
Last edit: 9 years 2 months ago by Tup3x.

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  • Tup3x
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9 years 2 months ago #2 by Tup3x Replied by Tup3x on topic Dragon Age inquisition hook and stability issues
(edited the crap out from OP)

I have to ditch reshade for DA:I for now. For some reason it and DA:I just doesn't want to play ball on my system.

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