There seems to be an issue with DX10 and Windows7. DX10 works fine on Windows 10.
stack trace:
0023:6067F129 dxgi.dll, DXGID3D10CreateDevice()
0023:60B276AA d3d10_1core.dll, D3D10CoreRegisterLayers()
0023:60B28027 d3d10_1core.dll, D3D10CoreCreateDevice1()
0023:60F164F6 d3d10_1.dll, D3D10CreateDeviceAndSwapChain1()
0023:607ABD2D dxgi.dll, D3D10CreateDeviceAndSwapChain1()
0023:60FB6589 d3dx10_43.dll, D3DX10CreateDeviceAndSwapChain()
0023:050ED8AF xrRender_R3.dll