League of Legends - CRASH on start
- SilentPrayerCG
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8 years 2 weeks ago - 8 years 2 weeks ago #1
by SilentPrayerCG
League of Legends - CRASH on start was created by SilentPrayerCG
It works fine with 1.x version of reshade.
But don't want work well with new 2.x
Game crashes when it start... but sometimes it stats ok, and all effects works.
I tried disable z-depth calculation (game cant give proper z-depth anyway)
I tried RESHADE_START_ENABLED 0
I tried load with default pipeline.
But it not helped. In some rare time it start ok, and work ok, but most time it crashes.
ps
Win 10 x64, GTX 580
pps
at least for a while, i rolled back to 1.1
it works fine. but there is no finesharp .__.
OK.. some logs maybe help.
d3d9.dll log:
and in addition some LoL logs:
and this
dl.dropboxusercontent.com/u/12629675/Log...T12-02-46_r3dlog.txt
but i think it just said that game is chash.
But don't want work well with new 2.x
Game crashes when it start... but sometimes it stats ok, and all effects works.
I tried disable z-depth calculation (game cant give proper z-depth anyway)
I tried RESHADE_START_ENABLED 0
I tried load with default pipeline.
But it not helped. In some rare time it start ok, and work ok, but most time it crashes.
ps
Win 10 x64, GTX 580
pps
at least for a while, i rolled back to 1.1
it works fine. but there is no finesharp .__.
OK.. some logs maybe help.
d3d9.dll log:
Warning: Spoiler!
13/03/2016 12:02:31:921 [14056] | INFO | Initializing crosire's ReShade version '2.0.1.1088' built on '2016-03-11 13:53:47' loaded from "C:\MyStorage\Games\Riot Games2\League of Legends\RADS\solutions\lol_game_client_sln\releases\0.0.1.123\deploy\d3d9.dll" to "C:\MyStorage\Games\Riot Games2\League of Legends\RADS\solutions\lol_game_client_sln\releases\0.0.1.123\deploy\League of Legends.exe" ...
13/03/2016 12:02:32:074 [14056] | INFO | Registering hooks for "C:\Windows\system32\d3d8.dll" ...
13/03/2016 12:02:32:074 [14056] | INFO | > Delayed.
13/03/2016 12:02:32:074 [14056] | INFO | Registering hooks for "C:\Windows\system32\d3d9.dll" ...
13/03/2016 12:02:32:074 [14056] | INFO | > Delayed.
13/03/2016 12:02:32:074 [14056] | INFO | Registering hooks for "C:\Windows\system32\d3d10.dll" ...
13/03/2016 12:02:32:075 [14056] | INFO | > Delayed.
13/03/2016 12:02:32:075 [14056] | INFO | Registering hooks for "C:\Windows\system32\d3d10_1.dll" ...
13/03/2016 12:02:32:075 [14056] | INFO | > Delayed.
13/03/2016 12:02:32:075 [14056] | INFO | Registering hooks for "C:\Windows\system32\d3d11.dll" ...
13/03/2016 12:02:32:075 [14056] | INFO | > Delayed.
13/03/2016 12:02:32:075 [14056] | INFO | Registering hooks for "C:\Windows\system32\d3d12.dll" ...
13/03/2016 12:02:32:075 [14056] | INFO | > Delayed.
13/03/2016 12:02:32:075 [14056] | INFO | Registering hooks for "C:\Windows\system32\dxgi.dll" ...
13/03/2016 12:02:32:075 [14056] | INFO | > Delayed.
13/03/2016 12:02:32:075 [14056] | INFO | Registering hooks for "C:\Windows\system32\opengl32.dll" ...
13/03/2016 12:02:32:075 [14056] | INFO | > Libraries loaded.
13/03/2016 12:02:32:076 [14056] | INFO | > Found 360 match(es). Installing ...
13/03/2016 12:02:45:906 [14056] | INFO | > Installed 360 hook(s).
13/03/2016 12:02:45:906 [14056] | INFO | Registering hooks for "C:\Windows\system32\user32.dll" ...
13/03/2016 12:02:45:906 [14056] | INFO | > Libraries loaded.
13/03/2016 12:02:45:907 [14056] | INFO | > Found 5 match(es). Installing ...
13/03/2016 12:02:46:095 [14056] | INFO | > Installed 5 hook(s).
13/03/2016 12:02:46:097 [14056] | INFO | Registering hooks for "C:\Windows\system32\ws2_32.dll" ...
13/03/2016 12:02:46:097 [14056] | INFO | > Libraries loaded.
13/03/2016 12:02:46:097 [14056] | INFO | > Found 8 match(es). Installing ...
13/03/2016 12:02:46:399 [14056] | INFO | > Installed 8 hook(s).
13/03/2016 12:02:46:399 [14056] | INFO | Initialized.
13/03/2016 12:02:55:889 [14056] | INFO | Redirecting 'RegisterClassW(000CF680)' ...
13/03/2016 12:02:55:889 [14056] | INFO | > Adding 'CS_OWNDC' window class style flag to 'RiotWindowClass'.
13/03/2016 12:02:55:893 [14056] | INFO | Installing delayed hooks for "C:\Windows\system32\d3d9.dll" ...
13/03/2016 12:02:55:894 [14056] | INFO | > Found 9 match(es). Installing ...
13/03/2016 12:02:55:894 [14056] | INFO | > Installed 9 hook(s).
13/03/2016 12:02:55:964 [14056] | INFO | Redirecting 'RegisterClassA(000CE170)' ...
13/03/2016 12:02:55:964 [14056] | INFO | > Adding 'CS_OWNDC' window class style flag to 'SplashScreenClassName'.
13/03/2016 12:02:56:016 [16428] | INFO | Installing delayed hooks for "C:\Windows\system32\d3d11.dll" (Just loaded via 'LoadLibraryW("ole32.dll")') ...
13/03/2016 12:02:56:016 [16428] | INFO | > Found 2 match(es). Installing ...
13/03/2016 12:02:56:140 [16428] | INFO | > Installed 2 hook(s).
13/03/2016 12:02:56:140 [16428] | INFO | Installing delayed hooks for "C:\Windows\system32\d3d12.dll" (Just loaded via 'LoadLibraryW("ole32.dll")') ...
13/03/2016 12:02:56:140 [16428] | INFO | > Found 1 match(es). Installing ...
13/03/2016 12:02:56:226 [16428] | INFO | > Installed 1 hook(s).
13/03/2016 12:02:56:226 [16428] | INFO | Installing delayed hooks for "C:\Windows\system32\dxgi.dll" (Just loaded via 'LoadLibraryW("ole32.dll")') ...
13/03/2016 12:02:56:227 [16428] | INFO | > Found 7 match(es). Installing ...
13/03/2016 12:02:56:521 [16428] | INFO | > Installed 7 hook(s).
13/03/2016 12:02:56:834 [14056] | INFO | Redirecting 'Direct3DCreate9(32)' ...
13/03/2016 12:02:57:420 [14056] | INFO | Redirecting 'RegisterRawInputDevices(5E4560A0, 1, 12)' ...
13/03/2016 12:02:57:420 [14056] | INFO | Redirecting 'RegisterRawInputDevices(5E456088, 1, 12)' ...
13/03/2016 12:02:57:422 [14056] | INFO | Redirecting 'IDirect3D9::CreateDevice(0C451600, 0, 1, 000C1390, 0x40, 000CEB88, 000CEB6C)' ...
13/03/2016 12:02:57:574 [14056] | INFO | Starting input capture for window 000C1390 ...
13/03/2016 12:02:57:577 [14056] | INFO | Recreated runtime environment on runtime 0C5559E8.
13/03/2016 12:02:57:962 [14056] | INFO | Redirecting 'RegisterRawInputDevices(5E4560A0, 1, 12)' ...
13/03/2016 12:02:57:983 [14056] | INFO | Redirecting 'RegisterClassExW(000CEFDC)' ...
13/03/2016 12:02:57:983 [14056] | INFO | > Adding 'CS_OWNDC' window class style flag to 'LOGI_GAMING_LED_SDK'.
and in addition some LoL logs:
Warning: Spoiler!
League of Legends caused ACCESS_VIOLATION in module League of Legends
Read from location 00000113 caused an access violation.
User Information:
User Name: toman
Computer Name: SILENTPC
System Information:
6 processor(s), type 586.
63% of memory in use.
16381M total physical memory.
5981M free physical memory.
29181M total paging file.
10833M free paging file.
4095M total virtual memory.
3619M free virtual memory.
Process Memory:
3619M free.
103M reserved.
373M commited.
Largest free block is 2036M.
PageFaultCount: 13921228
PeakWorkingSetSize: 133M
WorkingSetSize: 133M
QuotaPeakPagedPoolUsage: 0M
QuotaPagedPoolUsage: 0M
QuotaPeakNonPagedPoolUsage: 0M
QuotaNonPagedPoolUsage: 0M
PagefileUsage: 262M
PeakPagefileUsage: 267M
and this
dl.dropboxusercontent.com/u/12629675/Log...T12-02-46_r3dlog.txt
but i think it just said that game is chash.
Last edit: 8 years 2 weeks ago by SilentPrayerCG. Reason: update
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- SilentPrayerCG
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8 years 1 day ago #2
by SilentPrayerCG
Replied by SilentPrayerCG on topic League of Legends - CRASH on start
For some reason, it seems began working... I dunno. Maybe because game updates, or because i change reshade folder name..
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