DXGI.dll Crashing IL2 Cliffs Of Dover
- DDoutel
- Topic Author
Log Name: Application
Source: Application Error
Date: 3/2/2017 4:31:09 PM
Event ID: 1000
Task Category: (100)
Level: Error
Keywords: Classic
User: N/A
Computer:
Description:
Faulting application name: Launcher.exe_Launcher, version: 1.0.0.0, time stamp: 0x4d6e3d08
Faulting module name: dxgi.dll, version: 3.0.6.164, time stamp: 0x58692671
Exception code: 0xc0000005
Fault offset: 0x000b0d03
Faulting process id: 0x3f8c
Faulting application start time: 0x01d2939887c04d3f
Faulting application path: E:\Games\Steam\steamapps\common\IL-2 Sturmovik Cliffs of Dover\Launcher.exe
Faulting module path: E:\Games\Steam\steamapps\common\IL-2 Sturmovik Cliffs of Dover\dxgi.dll
Report Id: a250e0c2-9c40-4d67-a9d5-3db475ae1ef3
Faulting package full name:
Faulting package-relative application ID:
Event Xml:
<Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
<System>
<Provider Name="Application Error" />
<EventID Qualifiers="0">1000</EventID>
<Level>2</Level>
<Task>100</Task>
<Keywords>0x80000000000000</Keywords>
<TimeCreated SystemTime="2017-03-02T21:31:09.230378600Z" />
<EventRecordID>59560</EventRecordID>
<Channel>Application</Channel>
<Computer>Liberty</Computer>
<Security />
</System>
<EventData>
<Data>Launcher.exe_Launcher</Data>
<Data>1.0.0.0</Data>
<Data>4d6e3d08</Data>
<Data>dxgi.dll</Data>
<Data>3.0.6.164</Data>
<Data>58692671</Data>
<Data>c0000005</Data>
<Data>000b0d03</Data>
<Data>3f8c</Data>
<Data>01d2939887c04d3f</Data>
<Data>E:\Games\Steam\steamapps\common\IL-2 Sturmovik Cliffs of Dover\Launcher.exe</Data>
<Data>E:\Games\Steam\steamapps\common\IL-2 Sturmovik Cliffs of Dover\dxgi.dll</Data>
<Data>a250e0c2-9c40-4d67-a9d5-3db475ae1ef3</Data>
<Data>
</Data>
<Data>
</Data>
</EventData>
</Event>
It looks like a standard old GP fault, perhaps a null pointer reference? I can get you the C++ runtime crash dump if you want to debug with Visual Studio.
Thanks,
DDoutel
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- DDoutel
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- direis
in my case, I just renamed the dxgi.dll to d3d11.dll
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- crosire
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- DDoutel
- Topic Author
It crashes before flight, usually when selecting an aircraft or load out.
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- DDoutel
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direis wrote: I was having a similar issue with Skryim SE.. did this and it fixed it: reshade.me/forum/troubleshooting/2912-so...shes-alien-isolation
in my case, I just renamed the dxgi.dll to d3d11.dll
I'll give this a try and see if that does the trick for me. Thanks!
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- DDoutel
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Back to square one.
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- DDoutel
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- DDoutel
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- DDoutel
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If you could help me figure this out, I'd greatly appreciate it. ReShade is an essential for me in terms of contact visibility in-game, and I'm eager to move to the 3.x from the 2.x I've had to revert to, as there are some shaders and settings my friends (and enemies) are using that are in 3.x that aren't in the 2.x version. Add to this that it's much more difficult and time-consuming to get a good profile set up in 2.x than in 3.x.
Here is the Application Error from the Windows Event Log:
Faulting application name: Launcher.exe_Launcher, version: 1.0.0.0, time stamp: 0x4d6e3d08
Faulting module name: dxgi.dll, version: 3.0.7.180, time stamp: 0x58df76b8
Exception code: 0xc0000005
Fault offset: 0x000a4b85
Faulting process id: 0x253c
Faulting application start time: 0x01d2b1c2b1f9b6bb
Faulting application path: E:\Games\Steam\steamapps\common\IL-2 Sturmovik Cliffs of Dover\Launcher.exe
Faulting module path: E:\Games\Steam\steamapps\common\IL-2 Sturmovik Cliffs of Dover\dxgi.dll
Report Id: 96d30227-831f-47ae-98e4-6632b1bedc73
Faulting package full name:
Faulting package-relative application ID:
And here is the new .NET Runtime error exception stack that immediately precedes it:
Application: Launcher.exe
Framework Version: v4.0.30319
Description: The process was terminated due to an unhandled exception.
Exception Info: System.AccessViolationException
at maddox.core.WRenderContext.SwapBuffers()
at DynamicClass.(System.Object)
at IDa2F6a8joOuLY6PJl.IwuimAqIAwnA(System.Object)
at hHfQWBPKAlZntqFIcOR.gE8dNNK0Rr1lDq.lKe1BjKtibQ()
at _4bIZR2WicZG3CACteRa.uDJdlNsxLqch6.ULlM6YZUBHl()
at _4bIZR2WicZG3CACteRa.uDJdlNsxLqch6.5cuqxUxyouX(System.Object)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
at System.Windows.Threading.DispatcherOperation.InvokeImpl()
at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(System.Object)
at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
at MS.Internal.CulturePreservingExecutionContext.Run(MS.Internal.CulturePreservingExecutionContext, System.Threading.ContextCallback, System.Object)
at System.Windows.Threading.DispatcherOperation.Invoke()
at System.Windows.Threading.Dispatcher.ProcessQueue()
at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
at MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object)
at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
at System.Windows.Threading.Dispatcher.LegacyInvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32)
at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)
at MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef)
at System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame)
at System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame)
at System.Windows.Threading.Dispatcher.Run()
at sv32xEW9Tqvz7azZ.4Yqz0kqkOXXqiy5o()
at bGdOH0B5fXhtjKwB4Nl.nQg9zp8l9kn.hJwbMe3BZWD()
at vBCGsYHeul7fLrMykgX.tI966fvifiY.Pb91V3YA8RV(vBCGsYHeul7fLrMykgX.tI966fvifiY, System.String[], System.String, System.String)
at DeMxJ6XtZrxwRHUboBD.a3c67s6FAeS3._4N4HGdD0P3y(System.String[])
at maddox.Launch.Program(System.String[])
at Launcher.Program.Main(System.String[])
Thanks for you time and excellent work on this essential utility!
Duane Doutel
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- DDoutel
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