So I've been playing Cities:Skylines lately and as with all games I regularly play, I use ReShade with it. Now Cities:Skylines had an update today, and now ReShade no longer works. It compiles and does so successfully, but then immediately compiles again at the next frame. This puts about 5 seconds between every frame the game outputs.
Here's the weird thing - this has only started happening today, and it doesn't happen on all presets. How come that 1) an update to a game can bork an external program and 2) how come some presets work and others don't?
Thanks
Last edit: 6 years 4 months ago by GrijzePilion.
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