Game: Derail Valley (
store.steampowered.com/app/588030/Derail_Valley/
)
Game is completely offline at the moment but I still blocked all network communication with the firewall.
As the title says, the depth buffer is detected by Nvidia's Freestyle tool when renaming the .exe to anselintegrationtestapp.exe and launching it with the parameter -nonvr.
Reshade does not detect the depth buffer at all, unfortunately, Freestyle has the problem that the depth buffer is upside down and, unlike ReShade, as far as I know, no option to fix that.
Edit: Disabling Anti-Aliasing has no effect.
I am seeing this error a couple times in the log: "Failed to create depth stencil replacement texture! HRESULT is '0x80070057'."