Rise Of the Tomb Raider Dx12

  • pharmartist
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4 years 10 months ago #1 by pharmartist Rise Of the Tomb Raider Dx12 was created by pharmartist
DºEvening

First and up front, praise to the devs who made this amazing tool...
I really thankful for the first steps in a fully supported dx12.
Nevertheless, Im sharing the same problem (as any other users) with ROTTR dx12. failing to compile, invalid flags in every effect I activate
However i managed do play with success SOTTR with dx12 although I get a error and a forced exit if I try to adjust settings or add a new effect in game. Im running a ryzen 7 2700 RTX 2070 winpro v1809.

Any help with ROTTR would be much appreciated.

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  • Skinner
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4 years 10 months ago #2 by Skinner Replied by Skinner on topic Rise Of the Tomb Raider Dx12
Without Geforce experience, this error keeps me away from using it:

drive.google.com/file/d/1sSfOYcsa0xW8PNnclsQl6UnGLIKrI5p7/view

Is working for others?

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  • Daodan
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4 years 10 months ago #3 by Daodan Replied by Daodan on topic Rise Of the Tomb Raider Dx12
I had the same error message on a RTX 2070 (DXGI_ERROR_DEVICE_HUNG) when trying out sottr. But the commits from the last couple of days fixed that. Maybe wait for the next release and see if it works then.

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