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TOPIC: Texture Corruption In openGL game Ion Fury

Texture Corruption In openGL game Ion Fury 2 months 1 week ago #1

Ion Fury the newly released game suffers from texture corruption with Reshade.

www.ionfury.com/


switching to software mode then back to opengl helps alittle.

But, some texture are off.
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Texture Corruption In openGL game Ion Fury 2 months 1 week ago #2

Sounds like the usual OpenGL texture name issue. Games that do not reserve texture names like they are supposed to do run into this because they clash with the textures ReShade creates. Can be mitigated by adding this to the ReShade config (where XXX is some game dependent number, try a couple hundred and see where it gets you):
[OPENGL]
ReserveTextureNames=XXX
Cheers, crosire =)
Last Edit: 2 months 1 week ago by crosire.
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Texture Corruption In openGL game Ion Fury 2 months 4 days ago #3

crosire wrote:
Sounds like the usual OpenGL texture name issue. Games that do not reserve texture names like they are supposed to do run into this because they clash with the textures ReShade creates. Can be mitigated by adding this to the ReShade config (where XXX is some game dependent number, try a couple hundred and see where it gets you):
[OPENGL]
ReserveTextureNames=XXX

Couldn't you just make ReShade use some very unlikely high texture numbers? Like a smart lottery player...
Xeon E3-1231 v3, MSI GTX 970 @1446/3903 MHz, 16 GB DDR3-1600
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