There should be a d3d9.dll in the game folder, where the executables are located. When you launch the game, and ReShade gets loaded, it will create a d3d9.ini file with status info. By looking at the date info of the file, you can ascertain when was the last time ReShade was loaded. You can also try renaming the DLLs to something else which sometimes fixes the problem of a game not picking up DLLs. Possible names include dsound.dll, dinput.dll, dinput8.dll. This may also crash the game, though. If all fails, you could also try forcibly loading (injecting) the file through a tool such as ENBInjector.
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