ReShade 5.2.2 not working for Detroit: Become Human (not starting)

  • Vreem
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1 year 10 months ago #1 by Vreem ReShade 5.2.2 not working for Detroit: Become Human (not starting) was created by Vreem
Sorry for the maybe double post: I did reply in a previous topic but I only did see now that it is flagged as Solved.
But I have the same with ReShade 5.2.2 and Detroit: Become Human (up to date Steam version).
When RS is installed (Vulcan) and I start Detroit, in Steam I click the green Play button, then for around 5 seconds the blue Stop button is visible and then the green Play button is back. The game just doesn't start at all.
If I uninstall ReSahde, the game runs fine.
I did check for Steam crash log files but can't find any. And the game itself creates some dump (DMP) files but I can't read those.
Just in case, here is the RS log file:
17:30:56:949 [04360] | INFO  | Initializing crosire's ReShade version '5.2.2.1533' (64-bit) loaded from "C:\ProgramData\ReShade\ReShade64.dll" into "D:\Games\steamapps\common\Detroit Become Human\DetroitBecomeHuman.exe" ...
17:30:56:950 [04360] | INFO  | Registering hooks for "user32.dll" ...
17:30:56:951 [04360] | INFO  | > Libraries loaded.
17:30:56:952 [04360] | INFO  | > Found 14 match(es). Installing ...
17:30:56:967 [04360] | INFO  | Registering hooks for "ws2_32.dll" ...
17:30:56:968 [04360] | INFO  | > Libraries loaded.
17:30:56:968 [04360] | INFO  | > Found 8 match(es). Installing ...
17:30:56:983 [04360] | INFO  | Registering hooks for "C:\WINDOWS\system32\d2d1.dll" ...
17:30:56:983 [04360] | INFO  | > Delayed.
17:30:56:984 [04360] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d9.dll" ...
17:30:56:984 [04360] | INFO  | > Delayed.
17:30:56:984 [04360] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d10.dll" ...
17:30:56:984 [04360] | INFO  | > Delayed.
17:30:56:984 [04360] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d10_1.dll" ...
17:30:56:985 [04360] | INFO  | > Delayed.
17:30:56:985 [04360] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d11.dll" ...
17:30:56:985 [04360] | INFO  | > Delayed.
17:30:56:985 [04360] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d12.dll" ...
17:30:56:985 [04360] | INFO  | > Delayed.
17:30:56:985 [04360] | INFO  | Registering hooks for "C:\WINDOWS\system32\dxgi.dll" ...
17:30:56:985 [04360] | INFO  | > Libraries loaded.
17:30:56:986 [04360] | INFO  | > Found 5 match(es). Installing ...
17:30:56:999 [04360] | INFO  | Registering hooks for "C:\WINDOWS\system32\opengl32.dll" ...
17:30:57:000 [04360] | INFO  | > Delayed.
17:30:57:000 [04360] | INFO  | Registering hooks for "vrclient_x64.dll" ...
17:30:57:000 [04360] | INFO  | > Delayed.
17:30:57:000 [04360] | INFO  | Registering hooks for "C:\WINDOWS\system32\dinput.dll" ...
17:30:57:000 [04360] | INFO  | > Delayed.
17:30:57:000 [04360] | INFO  | Initialized.
17:30:57:003 [04360] | INFO  | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 000000127DEEBC90) ...
17:30:57:004 [04360] | INFO  | Redirecting vkCreateInstance(pCreateInfo = 000000127DEEBBF0, pAllocator = 0000000086F47048, pInstance = 000000127DEEC050) ...
17:30:57:004 [04360] | INFO  | > Dumping enabled instance extensions:
17:30:57:005 [04360] | INFO  |   VK_KHR_get_surface_capabilities2
17:30:57:005 [04360] | INFO  |   VK_KHR_surface
17:30:57:005 [04360] | INFO  |   VK_KHR_win32_surface
17:30:57:006 [04360] | INFO  |   VK_EXT_debug_utils
17:30:57:006 [04360] | INFO  |   VK_EXT_swapchain_colorspace
17:30:57:007 [04360] | INFO  | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 000000127DEE9EC8) ...
17:30:57:010 [04360] | INFO  | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 000000127DEE9EC8) ...
17:30:57:012 [04360] | INFO  | > Requesting new Vulkan instance for API version 1.1 ...
17:30:57:042 [04360] | INFO  | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 000000127DEFE5E8) ...
17:30:57:043 [04360] | INFO  | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 000000127DEFE5E8) ...
17:30:57:044 [04360] | INFO  | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 000000127DEFE5D8) ...
17:30:57:047 [04360] | INFO  | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 000000127DEFE5D8) ...
17:30:57:047 [04360] | INFO  | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 000000127DEFE5E8) ...
17:30:57:048 [04360] | INFO  | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 000000127DEFE5E8) ...
17:30:57:050 [04360] | INFO  | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 000000127DEFE5D8) ...
17:30:57:051 [04360] | INFO  | Redirecting CreateDXGIFactory1(riid = {C1B6694F-FF09-44A9-B03C-77900A0A1D17}, ppFactory = 000000127DEFE5D8) ...
17:30:57:055 [04360] | INFO  | Redirecting vkCreateDevice(physicalDevice = 0000000086E894C0, pCreateInfo = 000000127DEFEB50, pAllocator = 0000000000000000, pDevice = 000000127DEFEAF0) ...
17:30:57:055 [04360] | INFO  | > Dumping enabled device extensions:
17:30:57:055 [04360] | INFO  |   VK_KHR_dedicated_allocation
17:30:57:056 [04360] | INFO  |   VK_KHR_get_memory_requirements2
17:30:57:056 [04360] | INFO  |   VK_KHR_swapchain
17:30:57:056 [04360] | INFO  |   VK_EXT_conditional_rendering
17:30:57:056 [04360] | INFO  |   VK_EXT_descriptor_indexing
17:30:57:056 [04360] | INFO  |   VK_EXT_full_screen_exclusive
17:30:57:057 [04360] | INFO  |   VK_EXT_hdr_metadata
17:30:57:057 [04360] | INFO  |   VK_EXT_shader_subgroup_ballot
17:30:57:057 [04360] | INFO  |   VK_NV_dedicated_allocation_image_aliasing
17:30:57:357 [04360] | INFO  | Redirecting vkCreateWin32SurfaceKHR(instance = 0000000086F3B850, pCreateInfo = 000000127DEFEF78, pAllocator = 0000000000000000, pSurface = 0000000085A46FA8) ...
17:30:57:364 [04360] | INFO  | Redirecting vkCreateSwapchainKHR(device = 0000000086F75E70, pCreateInfo = 000000127DEFEDB0, pAllocator = 0000000000000000, pSwapchain = 0000000085A46FB0) ...
17:30:57:364 [04360] | INFO  | > Dumping swap chain description:
17:30:57:364 [04360] | INFO  |   +-----------------------------------------+-----------------------------------------+
17:30:57:364 [04360] | INFO  |   | Parameter                               | Value                                   |
17:30:57:364 [04360] | INFO  |   +-----------------------------------------+-----------------------------------------+
17:30:57:365 [04360] | INFO  |   | flags                                   | 0x4                                     |
17:30:57:365 [04360] | INFO  |   | surface                                 | 00000000859A2190                        |
17:30:57:365 [04360] | INFO  |   | minImageCount                           | 3                                       |
17:30:57:365 [04360] | INFO  |   | imageFormat                             | VK_FORMAT_B8G8R8A8_UNORM                |
17:30:57:366 [04360] | INFO  |   | imageColorSpace                         | 0                                       |
17:30:57:366 [04360] | INFO  |   | imageExtent                             | 1024                576                 |
17:30:57:366 [04360] | INFO  |   | imageArrayLayers                        | 1                                       |
17:30:57:366 [04360] | INFO  |   | imageUsage                              | 0x17                                    |
17:30:57:366 [04360] | INFO  |   | imageSharingMode                        | 0                                       |
17:30:57:367 [04360] | INFO  |   | queueFamilyIndexCount                   | 0                                       |
17:30:57:367 [04360] | INFO  |   | preTransform                            | 0x1                                     |
17:30:57:367 [04360] | INFO  |   | compositeAlpha                          | 0x1                                     |
17:30:57:367 [04360] | INFO  |   | presentMode                             | 2                                       |
17:30:57:367 [04360] | INFO  |   | clipped                                 | true                                    |
17:30:57:367 [04360] | INFO  |   | oldSwapchain                            | 0000000000000000                        |
17:30:57:368 [04360] | INFO  |   +-----------------------------------------+-----------------------------------------+
17:30:57:369 [04360] | INFO  | Installing delayed hooks for "C:\WINDOWS\system32\opengl32.dll" (Just loaded via LoadLibrary("C:\WINDOWS\SYSTEM32\GLU32.dll")) ...
17:30:57:369 [04360] | INFO  | > Found 360 match(es). Installing ...
17:30:57:482 [04360] | INFO  | Redirecting wglSetPixelFormat(hdc = FFFFFFFFB901161D, iPixelFormat = 1, ppfd = 000000127DEFCA10) ...
17:30:57:629 [04360] | INFO  | Running on NVIDIA GeForce RTX 2080 Ti Driver 516.40

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  • crosire
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1 year 10 months ago #2 by crosire Replied by crosire on topic ReShade 5.2.2 not working for Detroit: Become Human (not starting)
Please upload the dump file.

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  • Vreem
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1 year 10 months ago #3 by Vreem Replied by Vreem on topic ReShade 5.2.2 not working for Detroit: Become Human (not starting)
Okay, the dumpfile can be found here:  we.tl/t-5LUqSmCpWK  (WeTransfer link, valid for 7 days)

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  • crosire
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1 year 10 months ago #4 by crosire Replied by crosire on topic ReShade 5.2.2 not working for Detroit: Become Human (not starting)
Could you try disabling OBS (by temporarily renaming C:\ProgramData\obs-studio-hook\graphics-hook64.dll) and Steam Overlay?

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  • Vreem
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1 year 10 months ago #5 by Vreem Replied by Vreem on topic ReShade 5.2.2 not working for Detroit: Become Human (not starting)

Could you try disabling OBS (by temporarily renaming C:\ProgramData\obs-studio-hook\graphics-hook64.dll) and Steam Overlay?
I totally forgot about OBS. I never use that anymore, so uninstalled it.
Steam Overlay is always disabled here, I've no need for it.
But it didn't change anything, game doesn't start.

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  • Vreem
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1 year 9 months ago #6 by Vreem Replied by Vreem on topic ReShade 5.2.2 not working for Detroit: Become Human (not starting)
I did some more testing and the latest NVidia drivers are the culprit.
Went back a few versions of RS but each time the same result. That in itself is almost impossible that each version of RS didn't work.
So I did go back a version of the NVidia drivers (512.95) and now it did work with RS 5.2.2.
So with NVidia 512.95 it all does work but with the latest 516.40 it doesn't.
This without GeForce Experience which I don't use.

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  • Vreem
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1 year 9 months ago #7 by Vreem Replied by Vreem on topic ReShade 5.2.2 not working for Detroit: Become Human (not starting)
Topic can be set to Solved
It all didn't feel right, also not with the latest drivers.
So I used DDU to remove all NVidia stuff, did a new clean install of the 516.40 drivers, did let the game builds its Shade Cache again and behold, the game and RS 5.2.2 do work now.
In the end it certainly was a NVidia thing. Not sure though why initially 512.95 worked fine with RS 5.2.2 and 516.40 didn't. But "resetting" NVidia did the trick.

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  • crosire
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1 year 9 months ago #8 by crosire Replied by crosire on topic ReShade 5.2.2 not working for Detroit: Become Human (not starting)
Glad to hear it, even though based on the crash dump it looked like a problematic interaction with the Steam overlay ¯\_(ツ)_/¯ (hopefully have a workaround for that as well though).

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  • Vreem
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1 year 9 months ago #9 by Vreem Replied by Vreem on topic ReShade 5.2.2 not working for Detroit: Become Human (not starting)
Well, it's partly solved I see now.
When I turned on my PC, the game again didn't run when RS installed.
To get the game working with RS, I have to uninstall RS, run the game once and close, install RS again and only then the game runs?

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1 year 9 months ago #10 by Vreem Replied by Vreem on topic ReShade 5.2.2 not working for Detroit: Become Human (not starting)
Another update: it's not needed to start the game first.
To get RS working with the game, I must uninstall RS and then install it again right after that.

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