3.3
- crosire
- Topic Author
3.3.0:
- You can now control the in-game UI with just your keyboard (this is useful in games where mouse input doesn't work properly)
Use the ARROW keys to select a widget, SPACE to enter it, ESCAPE to leave it and ALT to switch to/from the menu bar. - Added "SaveWindowState" option. When set, ReShade will save UI widget positions/sizes and restore them on startup.
[GENERAL] SaveWindowState=1
- Fixed support for relative paths
- Fixed performance mode hint popup not appearing and blocking all other popups from staying visible
- Fixed crash if D3D11 device context was used before swapchain creation
- Fixed invalid memory being read when "ui_items" list was not terminated with a '\0' character
- Fixed it being impossible to remove a technique toggle key after it was set once
3.3.1:
- Fixed "Block all input" option blocking input even if menu is not visible
- Fixed timers showing wrong values after toggling technique status
3.3.2:
- The setup tool now pre-selects only those effects that were previously installed, if updating an existing installation
- Added log tab to the GUI (thanks to contribution by el3ment)
- Added DX9 tab and option to disable buffer replacement with INTZ texture
This option fixes shadow artifacts in Skyrim for example, but at the cost of no depth buffer access. - Added DX11 tab and moved buffer detection settings and debug window there
- Fixed crash on exit in some OpenGL applications (e.g. X-Plane)
- Fixed tutorial getting messed up if performance mode is active
- Reduced font scale minimum and fixed FPS/clock text alignment with non-standard font scale
- Daodan
1. Enable a shader and bind a hotkey to it
2. Go into the Statistics tab, let's say the shader takes 1 ms to process
3. Press the hotkey a couple of times
4. Now the displayed post-processing time is not at 1 ms but rather 1, 2, 3, 4 ms... (depending on how often the hotkey was pressed)
So basically the displayed post-processing time gets offset by the value it had right before disabling, or something like that.
- Qsimil
- Andrewzz
- Wicked Sick
- redsunschan
- Martigen
- lowenz
In DXHR (DC) if you select "block input/all input" you have NO input in-game (reshade menu CLOSED!)
And maybe in a lot of games.
- lowenz
- alex
Daodan wrote: I don't know if this version introduced it, but I think there is a bug in the calculation of post-processing times:
.
no it was there before, just reload the shaders and it gets fine again.
keyboard inpunt bugged for me too. [strike]Edit: looks like it's bugged only with performance mode on.[/strike]
- lowenz
Swapping performance and configuration mode does nothing for me.alex wrote: Edit: looks like it's bugged only with performance mode on.
Can you double check? What game are you testing with?
- Convy
- alex
lowenz wrote:
Swapping performance and configuration mode does nothing for me.alex wrote: Edit: looks like it's bugged only with performance mode on.
Can you double check? What game are you testing with?
yeah i didn't have time to check but now i'm playing again and it doesn't work on configuration mode either.
Convy wrote: In Fallout 4, I am unable to use any keys other than perhaps the arrow keys and the return key. I used those incidentally when I selected the saved game to play. It is more difficult to test in the game because I have no hotkeys in the game set as arrows or return. But none of my regular keys work, not even escape, so I must alt-tab (I believe that works) out of the game and kill it with task manager. I think I was supposed to be in configuration mode. I had just completed the tutorial, though I've used a previous version.
set it to allow input when there is the overlay.
- lowenz
- Alves
- Andrewzz
Alves wrote: 3.3.0 installed normally, but 3.3.1 install file was detected as virus/malware, and blocked by windows defender.
For me too, and VirusTotal returned what seems a false positive:
www.virustotal.com/#/file/a99322b70e60af...4137a9c5f3db237501b1
Could someone from the Reshade team open a verification request at Palo Alto site so they can remove the False Positive from their database?
live.paloaltonetworks.com/t5/VirusTotal/...rusTotal_Discussions
- alex
anyway, i would really like to disable this feature (for now i blocked the dll with a firewall rule), i prefer the reshade dll to not have access/open ports without me knowing.
- klotim