0.19
- crosire
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Changelog
0.19.0:
0.19.0:
- Added special handling for effect files which are symlinks
- Added option to change screenshot path via "#pragma reshade screenshot_location"
- Fixed OpenGL gamma correction issues in some games
- Changed raw input handling to fix the occurrence of duplicated input in some games
- Fixed "IDXGIFactory::CreateSwapChain" hooks passing the hooked device to the trampoline function rather than the original
- Fixed "D3D10CreateDeviceAndSwapChain" and "D3D11CreateDeviceAndSwapChain" hooks using wrong factory to create swapchain
- Fixed Direct3D10/11 device creation failing on Windows 7 without the platform update KB2670838
- Changed WinSock return code handling
- Fixed comma operator producing type conversion errors during effect compilation
- Changed technique timeout handling to ignore toggle key input while inside timeout
Last edit: 9 years 7 months ago by crosire.
The following user(s) said Thank You: Ioxa, SunBroDave, Bishi, Pondural, Alex_outer, GroinShooter, SpinelessJelly, Ganossa, Constantine PC, BrandonHortman and 11 other people also said thanks.
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- garyzipp
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- Bishi
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You legend! 0.19 seems to fix Reshade + ENB compatibility in Skyrim! (it would CTD on startup for me before)
For those who want to know how to combine them, copy reshade files into skyrim folder and edit the enblocal.ini as follows:
For those who want to know how to combine them, copy reshade files into skyrim folder and edit the enblocal.ini as follows:
[PROXY]
EnableProxyLibrary=true
InitProxyFunctions=false
ProxyLibrary=ReShade32.dll
Last edit: 9 years 7 months ago by Bishi.
The following user(s) said Thank You: BrandonHortman, jas01, Ghanth
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- jas01
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Bishi wrote: You legend! 0.19 seems to fix Reshade + ENB compatibility in Skyrim! (it would CTD on startup for me before)
For those who want to know how to combine them, copy reshade files into skyrim folder and edit the enblocal.ini as follows:
[PROXY] EnableProxyLibrary=true InitProxyFunctions=false ProxyLibrary=ReShade32.dll
Which version (of enb) do you use? v0272?
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- Mike Gous
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- crosire
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- Skypat
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crosire wrote:
You are supposed to add that yourselfMike Gous wrote: Maybe I am looking crosseyed, but I cannot find the entry:
#pragma reshade screenshot_location.
is it relative path ?
may you give us a syntax example ?
thx
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- crosire
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- sajittarius
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- Bishi
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- jas01
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Bishi wrote: Yes, the latest.
Too bad that I can't use it this way. I'm using another dll-file. (enb can only see my integrated video card without it). I guess that I must wait for something like PROXY (in enb) for ReShade.

/Sorry for my poor grammar.
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- SiriusHours
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- Bishi
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@jas01 - quick tip if can't get ReShade working and you want some rough sharpening is to give yourself a slightly negative forced LOD bias in ENB settings.
Sorry for derailing the thread
Sorry for derailing the thread

The following user(s) said Thank You: jas01
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- jas01
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Bishi wrote:
Sorry for derailing the thread
I'm sorry... Can I have your email address? I have some questions about ENB + ReShade.
Cheers
/Edit: My email address: [email protected]
Last edit: 9 years 7 months ago by jas01.
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- Continous
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- crosire
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Does depth access work (Don't forget to turn off MSAA for that)?Continous wrote: Recently I've been trying to use ReShade with Doom 3 BFG edition and have found that with 3D enabled AO effects do not work. Is there a specific reason for this?
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- crosire
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Updated ReShade to 0.19.1. The framework shader package was not yet updated with the new binaries though (you are free to do that yourself of course) since I'm waiting for Lucifer to finish his work on the next Mediator update.
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- Wicked Sick
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This will probably seem stupid to everyone but I have to ask... You mean that only the dlls are updated, right? And that I can use these new dlls with my old files without having to reconfigure them, right?
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- crosire
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