So currently i'm working on a project to overhaul the textures in Guild wars 1. but have ran into an issue with Umod limitations.
so that has stalled my project while i try to squeeze out more performance.
so i want to recreate UMOD in reshade, crosire has already made example code using the reshade API. he already wrote all the functionality of texture dumping and replacing, except i have no idea how to implement it as an addon for reshade.
any advice/pointers are apprieciated.
I'm going to try and do it myself but should i fail, i would genuinely pay some one to do it.
github.com/crosire/reshade/tree/main/examples