I found MGS V: Phantom Pain to work with ReShade 0.10. However, I really wish I could inject my calibrated 3DLUT, using TuningPalette shader, which can be found in CustomFX folder in ReShade Framework 1.0.0 folder. Is it possible? How do I do it?
Last edit: 8 years 7 months ago by MonarchX.
Please Log in or Create an account to join the conversation.