ReShade 0.10 - is TuningPalette shder possible?
- Topic Author
- Posts: 304
4 years 6 months ago - 4 years 6 months ago #1 by MonarchX
I found MGS V: Phantom Pain to work with ReShade 0.10. However, I really wish I could inject my calibrated 3DLUT, using TuningPalette shader, which can be found in CustomFX folder in ReShade Framework 1.0.0 folder. Is it possible? How do I do it?