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TOPIC: Wireframe Shader via shadeFx

Wireframe Shader via shadeFx 9 months 2 weeks ago #1

Hi friends!

I've searched Google, this Forum and the Mediator for a function to show a wireframe of a game but couldn't find anything. :( So I wanted to ask if you guys see a possibility to create such a shader which basically applies a white material to everything and "paints" a black wireframe of the geometries on top.

Thanks for reading!
Simon
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Wireframe Shader via shadeFx 9 months 2 weeks ago #2

  • crosire
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Impossible. ReShade applies post-processing shaders. It does not modify the game's shading.
Cheers, crosire =)
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Wireframe Shader via shadeFx 9 months 2 weeks ago #3

Oh that's sad. But thanks for the answer! :)
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Wireframe Shader via shadeFx 9 months 2 weeks ago #4

  • Marty McFly
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I can simulate something wireframe-ish by sobel on normal maps but it has no backfaces. Will look similiar to the buildings in the movie "Escape from New York", here:

http://cdn.artofthetitle.com/assets/sm/upload/hs/ff/pi/ed/h2_efny_glider_nose_views.jpg?k=2f8ed39898
Last Edit: 9 months 2 weeks ago by Marty McFly.
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