SteamVR Direct mode

  • Posts: 2
4 years 1 week ago #1 by KevinVFX
Hey, I know it's a bit soon, but I wanted to know if there was a way to use reshade on steamvr when it's running in direct mode. I am able to inject into vrcompositor.exe with no issues and it does work on the mirrored image or extended mode (shows up as a monitor in the system). The issue is that it doesn't seem to affect direct mode content. :huh:

I would love to be able to use some shaders with new vr content.

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  • Posts: 2
3 years 11 months ago #2 by KevinVFX
Any update? I'm trying to do the same with oculus home too.

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