Screenshot Thread
- Quentin-Tarantino
SirArthurStreebGreebling wrote: Thanks, I'll give it a go. Whats the reason for gaussian bloom being better, is it generally softer and more subtle? I really like the ambient light shader as well though, i guess i just need to figure out how to make it less harsh in places and use the gaussian bloom on top of that.
Depending on Game I use:
For Nice Lighting:
Gaussian bloom + Ambient Light and Spherical Tonemap with a amount between 0.1 to 0.4
For Details pop:
LumaSharpen , Adaptive Sharpen and Emboss with just a small amount of each
For a nice Colour Trick:
Set Curves mode at 1 with Curves formula at 10 with Curves contrast set between 0.05 to 0.22 (Anything higher will make it to Vibrance)
This way you get a nice balance with low Fps loss:)
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- SirArthurStreebGreebling
Quentin-Tarantino wrote:
Depending on Game I use:
For Nice Lighting:
Gaussian bloom + Ambient Light and Spherical Tonemap with a amount between 0.1 to 0.4
For Details pop:
LumaSharpen , Adaptive Sharpen and Emboss with just a small amount of each
For a nice Colour Trick:
Set Curves mode at 1 with and Curves formula at 10 with Curves contrast set between 0.05 to 0.22 (Anything higher will make it to Vibrance)
This way you get a nice balance with low Fps loss:)
Cool, I've been doing the same for making the details pop, just started using gaussian bloom with lower ambient light settings and its nicer ye.
A couple from bioshock infinite, same preset as the dishonored one but with lighting tweaks since they share a similar artstyle.
I just wish the bump mapping shader was faster, downsampling from 3k already murders my framerate using reshade to just about acceptable for playing but the bump map shader tips it over into the 15-20 fps area.
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- Quentin-Tarantino
SirArthurStreebGreebling wrote:
Quentin-Tarantino wrote:
Depending on Game I use:
For Nice Lighting:
Gaussian bloom + Ambient Light and Spherical Tonemap with a amount between 0.1 to 0.4
For Details pop:
LumaSharpen , Adaptive Sharpen and Emboss with just a small amount of each
For a nice Colour Trick:
Set Curves mode at 1 with and Curves formula at 10 with Curves contrast set between 0.05 to 0.22 (Anything higher will make it to Vibrance)
This way you get a nice balance with low Fps loss:)
Cool, I've been doing the same for making the details pop, just started using gaussian bloom with lower ambient light settings and its nicer ye.
A couple from bioshock infinite, same preset as the dishonored one but with lighting tweaks since they share a similar artstyle.
I just wish the bump mapping shader was faster, downsampling from 3k already murders my framerate using reshade to just about acceptable for playing but the bump map shader tips it over into the 15-20 fps area.
Really Nice Movie

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- Elimina

Just Cause 2
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- Elimina
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- Wicked Sick
Years ago, I had a 9600GT and played this game. Now, I am trying to go through it once more. Good thing that I got two scares even after all this time haha
COME AT ME, BRO! GIT GUD, NECROMORPH!
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- Elimina
Wicked Sick wrote: Is it Just Cause 2 also, Elimina? They are so beautiful haha I won't feel inhibited, I must not xD
Yep, they are Just cause 2 screenshots as well. I wanted get some better shots, but I learned that the world of JC2 isn't that detailed. It was hard to find these detailed places
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- DeMondo
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- Constantine PC
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- vfxninjaeditor
Elimina wrote: ^^ After seeing those screenshots, I was having second thoughts on uploading these Just Cause 2 screenshots
^^
Just Cause 2
Which depth of field effect is being used in these images?
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- Wicked Sick
I think that this game you glitched is Syndicate. I like that game haha
"You see it too? For me, it's always like this."
"Cosplay day at work, only that the party was on the day before"
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- Elimina
vfxninjaeditor wrote: Which depth of field effect is being used in these images?
I was using "Ring" DoF in the JC2 screens
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- jas01
DeMondo wrote: can you guess the game...
Portal 2?

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- Nirouv
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Wicked Sick wrote: @DeMondo
I think that this game you glitched is Syndicate. I like that game haha
"You see it too? For me, it's always like this."
"Cosplay day at work, only that the party was on the day before"
Nice to see the dirty lens textures i ripped from Unreal Tournament are still beign used.
Pretty screenshots too
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- Bloody Eugene
The Walking Dead Season 2 - Ink&Color Comic Style
Now I've to learn how to put the presets into TheLazy.net....

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- jas01
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- DeMondo

[very nice screenshots of Dead Space you got there]
@ jas01: neither Portal 2, but this game was a sequel too

Last screenshot for this game:
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DeMondo wrote: @ Wicked Sick: no it isnt Syndicate, and yes Syndicate is an awesome cyberpunk game, especially the COOP campaign. [some 150+ hrs
]
[very nice screenshots of Dead Space you got there]
@ jas01: neither Portal 2, but this game was a sequel too
Last screenshot for this game:
Liked the colors, but it's too dark. Quake 4 is dark enough without shaders.
Could you share the preset?
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- Nirouv
jas01 wrote:
Nirouv wrote:
Hi
What game is this?
it's Final Fantasy XIV: Heavensward
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