File trees collapsed or expanded by default?

  • Posts: 3665
3 years 6 months ago #1 by crosire
Here's a general question. Would you prefer the file trees on the home page to be collapsed or expanded by default?

Collapsed:

Expanded:

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  • Posts: 59
3 years 6 months ago - 3 years 6 months ago #2 by mindu
I think collapsed? or maybe count number of effects, for example >5 collapsed <6 expanded

ps: just had a thought when I saw your screenshot with so many shaders... what if you have also .fx from enbseries in the same folder? will it give error or they are ignored? (I haven't tested)

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  • Posts: 3665
3 years 6 months ago #3 by crosire

mindu wrote: ps: just had a thought when I saw your screenshot with so many shaders... what if you have also .fx from enbseries in the same folder? will it give error or they are ignored? (I haven't tested)

Error. But simply remove the folder from the effect search paths and you are fine.

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3 years 6 months ago #4 by Ioxa
I would prefer collapsed by default. I usually only use a few shaders and I find myself collapsing all the unused ones, it would be quicker to just open the ones I want to use.

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3 years 6 months ago - 3 years 6 months ago #5 by BlueSkyKnight
My vote would be default to collapsed please.

Also on the subject of UI are we able to use

ui_hidden_if_variable_is_false = "info";

yet? Or is there going to be a better way down the line?

Thank you, for you hard work.

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3 years 6 months ago #6 by Martigen

Ioxa wrote: I would prefer collapsed by default. I usually only use a few shaders and I find myself collapsing all the unused ones, it would be quicker to just open the ones I want to use.

This.

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3 years 6 months ago #7 by x8009
If we can change it with simple command somewhere in ini file, and each will decide what he wants per game for example and such.

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3 years 6 months ago #8 by Genrix
At the bottom of the window should show only option that effect, which was a mouse click at the top of the window. When will a lot of effects, the settings management will be complicated.

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