Change keybinding in reshade 3.0.X ?
- alike
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- crosire
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- alike
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- Marty McFly
Because if say F2 has also screen brightness as function, it's either that a normal key press triggers F2 and key press plus function key gives you screen brightness control - or vice versa.
Seems like the latter is the case for you so to actually access the F2 key you need to press the function key as well. Just pressing the key actually doesn't mean pressing F2.
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- alike
- Topic Author
This is the keyboard I have. It's not a notebook computer
Is there a file I can edit to change the key?
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- crosire
First number is the key code ( www.mods.com.au/budapi_docs/Virtual%20Key%20Codes.htm ), second is whether to use ctrl, third is whether to use shift.
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- cjkeeks
crosire wrote: d3d9/dxgi/opengl32.ini > KeyMenu
First number is the key code ( www.mods.com.au/budapi_docs/Virtual%20Key%20Codes.htm ), second is whether to use ctrl, third is whether to use shift.
I know this thread is old but I'm currently having the same issue.
I'm on a keyboard and I do pressed FN and F2, it brings up nothing.
I tried to follow the directions but I don't know what you mean by
d3d9/dxgi/opengl32.ini > KeyMenu where am I supposed to find that?
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- parkerhollow
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- Dosko
The default input to bring up the KeyMenu (i.e. the UI for ReShade) in-game is supposedly SHIFT + F2, but that certainly was NOT the case for me. If you're having this issue, you might think your keyboard is to blame if you, like me, have a keyboard whose dedicated function keys aren't actually enabled without pressing the function button (usually labeled FN on your keyboard).
Crosire suggested checking the .INI file for ReShade to see what key codes were in place to bring up the KeyMenu, but their suggestions for the file name (d3d9, dxgi, or opengl32) were once again, supposedly the default .INI file with which to check this information, but once again, that certainly was NOT the case for me.
Instead, the .INI file for ReShade was installed in my game's installation folder (in my case, the steam common folder for Fallout: New Vegas), and was labeled as RESHADE.INI. Crosire was correct in their suggestion to look up what the virtual key codes were, and when I did, I saw in the sixth line of the RESHADE.INI file that the input for bringing up the KeyMenu was 36,0,0,0. In other words, the Home key. As I said, I have a keyboard with a dedicated function button, so in my case, I needed to hold down my FN key while pressing the left arrow key, which inputs the Home button function on my keyboard. Once I did, I saw the KeyMenu pop up as it had when first installed, and I was able to make all the changes I wanted.
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- crosire
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- Alexious
crosire wrote: Well yeah, this information herewas for ReShade 3 (see title). Things changed in ReShade 4 as you noticed.
Hey crosire,
Sorry to bump this old post but I'm running into the same issue now. Additionally, my FN key doesn't seem to work which means I have no whatsoever way to access the in-game menu. Is there any way to change the keybinding via the .INI file?
Thank you in advance.
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- crosire
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- Alexious
crosire wrote: Yes. In ReShade.ini, as explained above.
Thanks. What line should I put in the .ini, though? My .ini doesn't have the input line.
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- crosire
[INPUT]
KeyMenu=40,0,0
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