JBeckman wrote: The more shaders ReShade 3.x has to load the slower it'll be to compile these when a game is started, which is why it's recommended to only have the shaders you want to use in the defined folder which greatly decreases the time this takes compared to if it was to compile all shaders. 
In most games they only loads once, so for me personally it is not problem. I thought about just installing the shaders I use. But then I thought that rather wait them load then, go back install someone that I thought needed. Though I tend to mess about in my games. I really like the new preset system which encourages experimentation
