I've tried to build Reshade with the new VS2017_RC (much better installation process, less bloat on custom installation). I get only one error:
...
5>symbol_table.cpp
5>runtime_objects.cpp
5>c:\program files (x86)\microsoft visual studio\2017\community\vc\tools\msvc\14.10.24728\include\xmemory0(840): error C2280: 'std::unique_ptr<reshade::base_object,std::default_delete<_Ty>>::unique_ptr(const std::unique_ptr<_Ty,std::default_delete<_Ty>> &)': attempting to reference a deleted function
5> with
5> [
5> _Ty=reshade::base_object
5> ]
...
Can you make sense of it, crosire? Maybe it is easy to fix. I would like to stay with VS2017 when possible.
ps: what about a new forum section, sth. like "Source code / Build problems"