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TOPIC: library decomplier.

library decomplier. 1 year 2 weeks ago #1

Does anyone have a recomendation on a dll decomplier to use with reshade? I'm running windows 10 64bit.

Thank you,
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library decomplier. 1 year 2 weeks ago #2

Why do you want to decompile ReShade? It's open source.
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library decomplier. 1 year 2 weeks ago #3

who cares, but wat we really need now, since we already have fps counter in 3.0
I wanted to ask for FPS limiter included in next update?

Lastly, I'm sorry to ask, but can you point me a guide link or simple steps here HOW to use the new LUT ? It's so different from old reshade 2.0....
And does lut have preview that you can take screenshots of it and use that after editing it.

Thanks a bunch!
Last Edit: 1 year 2 weeks ago by niflexible.
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library decomplier. 1 year 2 weeks ago #4

niflexible wrote:
Lastly, I'm sorry to ask, but can you point me a guide link or simple steps here HOW to use the new LUT ? It's so different from old reshade 2.0....
And does lut have preview that you can take screenshots of it and use that after editing it.

Thanks a bunch!

reshade.me/forum/shader-discussion/3179-...correction-the-guide
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The following user(s) said Thank You: niflexible

library decomplier. 1 year 1 week ago #5

I thought a decompiler was required to edit the dll? I've been using jizargo's 3.0.1 dll with eso and wanted to see if i could tweak 3.0.7 to work similarly with the graphics extender and dof.
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library decomplier. 1 year 1 week ago #6

If you want an fps limiter just use vsync? Seems straight forward unless you have to compensate for some effect from another application like fraps or something.
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