Rendering API question

  • Posts: 1
2 years 6 months ago #1 by CheetoPotus
What rendering API should I use for Rainbow Six Siege?

Please Log in or Create an account to join the conversation.

  • Posts: 12
2 years 6 months ago - 2 years 6 months ago #2 by Meddy
I've always used dxgi. (64-bit)

Just be aware sometimes BattlEye will detect it and prevent the game from launching. Typically this only happens after a patch is released, but it works again after a day or two. I also use version 3.0.6.165 since it seems the newest releases and some of the older ones get detected more often. Never experimented too much with it though.

Please Log in or Create an account to join the conversation.

  • Posts: 316
2 years 6 months ago #3 by FierySwordswoman
Using the installer? Rainbow uses DirectX 11, so pick the option that says "Direct3D 10+"

Please Log in or Create an account to join the conversation.