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TOPIC: Rendering API question

Rendering API question 1 year 3 months ago #1

What rendering API should I use for Rainbow Six Siege?
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Rendering API question 1 year 3 months ago #2

I've always used dxgi. (64-bit)

Just be aware sometimes BattlEye will detect it and prevent the game from launching. Typically this only happens after a patch is released, but it works again after a day or two. I also use version 3.0.6.165 since it seems the newest releases and some of the older ones get detected more often. Never experimented too much with it though.
Last Edit: 1 year 3 months ago by Meddy.
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Rendering API question 1 year 3 months ago #3

Using the installer? Rainbow uses DirectX 11, so pick the option that says "Direct3D 10+"
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