Rendering API question

  • CheetoPotus
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6 years 2 weeks ago #1 by CheetoPotus Rendering API question was created by CheetoPotus
What rendering API should I use for Rainbow Six Siege?

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  • Meddy
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6 years 2 weeks ago - 6 years 2 weeks ago #2 by Meddy Replied by Meddy on topic Rendering API question
I've always used dxgi. (64-bit)

Just be aware sometimes BattlEye will detect it and prevent the game from launching. Typically this only happens after a patch is released, but it works again after a day or two. I also use version 3.0.6.165 since it seems the newest releases and some of the older ones get detected more often. Never experimented too much with it though.
Last edit: 6 years 2 weeks ago by Meddy.

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  • FierySwordswoman
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6 years 2 weeks ago #3 by FierySwordswoman Replied by FierySwordswoman on topic Rendering API question
Using the installer? Rainbow uses DirectX 11, so pick the option that says "Direct3D 10+"

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