How to use ReShade + SweetFX 2.0 with ENB?

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7 years 7 months ago - 7 years 7 months ago #1 by MonarchX How to use ReShade + SweetFX 2.0 with ENB? was created by MonarchX
I use RealVision ENB for Skyrim, which has 2x libraries - D3D9.DLL and proxy library D3D9_SMAA.dll + 2x SMAA-related files. I deleted the original D3D9_SMAA.DLL + 2x SMAA files and pasted 32bit ReShade.dll, which I renamed to D3D9_Proxy.dll . Then I went into ENBLocal.ini and changed the proxy library entry name from D3D9_SMAA.DLL to D3D9_Proxy.dll. The game crashes on launch... I tried to switch libraries (make ReShade the primary library and ENB D3D9.DLL the proxy library), but the game ended up looking all weird with strange shadows spreading around...

I also tried pasting ENBInjector.exe into the game directory, then typing ReShade in ENBInjector.ini and removing Proxy library usage from ENBLocal.ini . This way the game loads, but ReShade.dll is most definitely NOT being loaded (no ReShade.log file is created). I set ENBInjector to run As Administrator just like all other Skyrim .exe and SKSE .exe files... I also tried ENBInjector with leaving Proxy Library usage in ENBLocal.ini , but that did nothing if I left Proxy Library name blank or the game crashed on launch if I used ReShade.dll for Proxy Library name. ENBInjector never worked for me... I am on Windows 8.1 + all the latest updates, so maybe this is why ENBInjector did not work...

Any ideas if it is possible to use ReShade + SweetFX 2.0 (0.16 release) and ENB in Skyrim???
Last edit: 7 years 7 months ago by MonarchX.

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7 years 7 months ago #2 by jmp909 Replied by jmp909 on topic How to use ReShade + SweetFX 2.0 with ENB?
as far as I know, not easily.

Marty has done it but not in a way that has been distributed so far.
www.facebook.com/MartyMcModding/posts/798179196886702

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