Gothic 3: fps tanks with Reshade(or with Sweetfx)

  • Posts: 3
1 year 11 months ago #1 by Amador
I just don't get what's up with this game, it runs 60+ fps smooth but any version of reshade/sweetfx reduces the fps to a choppy 15-20. I have the GOG version fully patched to CF 1.75. I've tried dozens of things to fix it, but I just can't , which is really a shame as reshade would really help this old RPG.

Anyone have an idea or a solution? When I read through the internet it seems most people can run reshade fine with Gothic 3, I have a Radeon RX 570, could that be the problem?

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1 year 11 months ago - 1 year 11 months ago #2 by lowenz
Try disabling the VSync.

For me G3+Unofficial Patch+Some other patches (maxed out quality but NO postprocessing) 100 FPS -> 70 FPS with reshade (no effects)

i3-6300 + GTX 1050 Ti

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  • Posts: 3
1 year 11 months ago #3 by Amador
Sadly that didn't fix it. I too get 100fps or even bigger, but reshade pulls it down to 15-30.. And I only tried sharpening and curves yet..

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1 year 11 months ago #4 by lowenz
Maybe it's something in the Gothic 3 postprocessing options.

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1 year 11 months ago - 1 year 11 months ago #5 by thalixte
In the reshade UI there is a stats tab that can provide to you some usefull infos about the CPU and GPU frametime. Maybe you could look at it...

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1 year 11 months ago #6 by Amador
Yep, it's probably the modern AMD videocard (RX 570) the game doesn't like, just upgraded the display driver and now it's even worse, enabling shift + f2 often crashes the game, loading savegames results in a black screen while I can still hear everything. Rebuild shaders for Gothic 3 but that didn't fix it. I remember running Sweetfx just fine with other video cards just a few years ago.

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1 year 5 months ago #7 by Sinclair
So no solution was ever found for this? I just built out a patched instance of Gothic 3 on my Win 10 system, and I experienced exactly what Amador described (runs fine without Reshade, but drops to ~10 fps with). It must be some issue with how the Reshade .dll interacts with Gothic's built-in post processing. But even if I turn off all of Gothic's internal effects, it's the same.

Wish there were a way to get them to play together nicely, as the game could definitely stand some Reshade lovin'

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