reshade dead ? rtx
- gamehancer
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hi all i need to know if reshade will continue to exist with the new technology ray traycing and directx12?
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- klotim
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5 years 7 months ago - 5 years 7 months ago #2
by klotim
Replied by klotim on topic reshade dead ? rtx
ofc it will
And btw, RTX is a trademark by nvidia. Not Ray tracing itself.
And also old games wont have RT
And btw, RTX is a trademark by nvidia. Not Ray tracing itself.
And also old games wont have RT
Last edit: 5 years 7 months ago by klotim.
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- CeeJay.dk
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Yes. No matter how games renderer they will still need to output to the framebuffer that Reshade can capture.
The only requirement is that Reshade supports the API they use.
DX12 is currently not supported but Crosire is looking into it.
I'm guessing we will see Vulkan support first though.
The only requirement is that Reshade supports the API they use.
DX12 is currently not supported but Crosire is looking into it.
I'm guessing we will see Vulkan support first though.
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- gamehancer
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I'm really happy that reshade is not dead I use reshade since 2013 it became a passion really I never want it to stop because reshade him alone revives video games on pc
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- master2g
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Been a really long time since i have commented or even been on here. Just had to break the silence by saying I believe that Reshade can do tons of stuff that ray tracing cant. Clarity 2, sharpening FX , curves, color correction and so much more. I have Reshade involved with every game I play. LOL some times I get to carried away and spend more time tweaking the graphics with Reshade than i do playing the game . . IMHO Reshade is never going away and I think it will be great to have both around..
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- Wicked Sick
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- Martigen
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Me tooWicked Sick wrote: I am glad to see Ceejay posting again.
Welcome back Ceejay!
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- DayneHawkins
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5 years 6 months ago - 5 years 6 months ago #8
by DayneHawkins
Replied by DayneHawkins on topic reshade dead ? rtx
CeeJay.dk wrote: DX12 is currently not supported but Crosire is looking into it.
As long as game devs don't see the obvious need to include at least some stuff like color, contrast, and SHARPENING into their engines, we really really need a DX12 reshade. I'm really happy to read he might be implementing it.
Last edit: 5 years 6 months ago by DayneHawkins.
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- Chavolatra
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Martigen wrote:
Me tooWicked Sick wrote: I am glad to see Ceejay posting again.
Welcome back Ceejay!
He go to work in reshade again ?
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