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TOPIC: Forcing LUT on DirectX12

Forcing LUT on DirectX12 4 days 2 hours ago #1

Hello everybody!
I know ReShade doesn't support DirectX12.
So my question will not be directly related to ReShade. But I would like to use color correct via LUT on a game (FIFA 19) which runs with DirectX12.
Is this possible in anyway? Are there any other tools out there that might work like this? Loading a 256x16 LUT texture?.

Thank you in advance.
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