specific depth buffer detection

  • flyynn
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5 years 5 months ago #1 by flyynn specific depth buffer detection was created by flyynn
with the new reshade (3.4.1) a new feature was added which is to choose a specific range of depth buffer in the extend depth buffer detections, which i thought would be better if i could choose specific depth buffers (individually) instead of choosing a range of depth buffers (top to selected depth buffer)
because there are some objects that i want to remove so i can use Depth of Field without a specific object interfering with the depth
and another thing when i view the extended depth buffer detections
i lose half of my fps because many depth buffers have been detected
so is there a way to prevent that from eating my frames

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