Why not use symbolic links?

  • Chaython
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4 years 11 months ago #1 by Chaython Why not use symbolic links? was created by Chaython
Why not use symbolic links? Rather than having Reshade files in every game folder? Should make updating shaders/ reshade much easier as you can do it in bulk rather than per game... Also makes adding custom shaders much easier... Reshade d3d9.dll with all default shaders is 10.8 MB (11,390,976 bytes). I have 785 games installed. So having reshade on symbolic link rather than per game would save me ~8.4gb....

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  • crosire
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4 years 11 months ago - 4 years 11 months ago #2 by crosire Replied by crosire on topic Why not use symbolic links?
Nothing stops you from using links. It is unnecessary because ReShade uses the concept of search paths though. Just put your shaders in one place and edit the search paths in the settings to point to that place.
The default installs shaders to every game because that is what people are used to, but it is in no way a requirement for ReShade. You can organize it however you want.
Last edit: 4 years 11 months ago by crosire.

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  • seri14
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4 years 11 months ago - 4 years 11 months ago #3 by seri14 Replied by seri14 on topic Why not use symbolic links?
It seems works for me, but I am wondering because I guess it was not tested.





Last edit: 4 years 11 months ago by seri14.

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  • Chaython
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4 years 11 months ago #4 by Chaython Replied by Chaython on topic Why not use symbolic links?
I wish there was context menu support and I could just right click to add a reshade symbolic link, can you write me a script ^-^

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  • Martigen
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4 years 11 months ago #5 by Martigen Replied by Martigen on topic Why not use symbolic links?

Chaython wrote: I wish there was context menu support and I could just right click to add a reshade symbolic link, can you write me a script ^-^

You don't need symbolic links. Just set up Reshade with relative paths, as Crosire explained above. I have a quick guide/post on this here:

reshade.me/forum/releases/4380-3-4?start=80#29566

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  • Chaython
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4 years 10 months ago #6 by Chaython Replied by Chaython on topic Why not use symbolic links?
symbolic link = 0 bytes
in your case still need a DLL / game
2.2mb x 1236 games = 1.359GB

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