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Engine.ini
- alinus2012
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1 year 10 months ago - 1 year 10 months ago #1 by alinus2012
Engine.ini was created by alinus2012
how edit using reshade ex. engine.ini
ex:
[SystemSettings]
r.ViewDistanceScale=0.04
r.LightFunctionQuality=-2000
[/script/engine.engine]
bSmoothFrameRate=false
MinSmoothedFrameRate=5
MaxSmoothedFrameRate=60
bUseVSync=false
SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=22),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=92))
MaxPixelShaderAdditiveComplexityCount=128
MaxES2PixelShaderAdditiveComplexityCount=45
IdealLightMapDensity=0.02
MaxLightMapDensity=0.05
[/Script/Engine.GarbageCollectionSettings]
TimeBetweenPurgingPendingKillObjects=15
[/script/engine.renderersettings]
r.SkeletalMeshLODBias=10
r.lodbias=0.7
r.EarlyZPass=1
r.EarlyZPassMovable=0
r.MotionBlurQuality=0
r.MotionBlurQuality=0
Thanks
ex:
[SystemSettings]
r.ViewDistanceScale=0.04
r.LightFunctionQuality=-2000
[/script/engine.engine]
bSmoothFrameRate=false
MinSmoothedFrameRate=5
MaxSmoothedFrameRate=60
bUseVSync=false
SmoothedFrameRateRange=(LowerBound=(Type="ERangeBoundTypes::Inclusive",Value=22),UpperBound=(Type="ERangeBoundTypes::Exclusive",Value=92))
MaxPixelShaderAdditiveComplexityCount=128
MaxES2PixelShaderAdditiveComplexityCount=45
IdealLightMapDensity=0.02
MaxLightMapDensity=0.05
[/Script/Engine.GarbageCollectionSettings]
TimeBetweenPurgingPendingKillObjects=15
[/script/engine.renderersettings]
r.SkeletalMeshLODBias=10
r.lodbias=0.7
r.EarlyZPass=1
r.EarlyZPassMovable=0
r.MotionBlurQuality=0
r.MotionBlurQuality=0
Thanks
Last edit: 1 year 10 months ago by alinus2012.
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