Loading LUTs

  • Posts: 4
10 months 1 week ago #1 by kakeru
I've made bunch of LUTs and wanted to try them in game but it seems no way to select custom png from overlay without restarting and changing default lut.png.
I just want to click browse in overlay, select another png and see the result. I want too much?
Is it really impossible?

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  • Posts: 3747
10 months 1 week ago #2 by crosire
Need to use the MultiLUT effect and pack your LUTs together in an atlas beforehand (see reshaed-shaders/Shaders/MultiLUT.fx and reshade-shaders/Textures/MultiLut_atlas1.png).
The following user(s) said Thank You: kakeru

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