Loading LUTs

  • kakeru
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4 years 6 months ago #1 by kakeru Loading LUTs was created by kakeru
I've made bunch of LUTs and wanted to try them in game but it seems no way to select custom png from overlay without restarting and changing default lut.png.
I just want to click browse in overlay, select another png and see the result. I want too much?
Is it really impossible?

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  • crosire
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4 years 6 months ago #2 by crosire Replied by crosire on topic Loading LUTs
Need to use the MultiLUT effect and pack your LUTs together in an atlas beforehand (see reshaed-shaders/Shaders/MultiLUT.fx and reshade-shaders/Textures/MultiLut_atlas1.png).
The following user(s) said Thank You: kakeru

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