Drawing all profiles from one unified pool of shaders.

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1 week 6 days ago #1 by Boocheus
Since we can now choose to load only the used shaders, I see great benefit from a file size perspective to installing all shaders to a single directory and having all shaders draw from that., perhaps bundle them all with the exe and have an optional shader update when selecting the exe

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1 week 4 days ago #2 by anontsuki
You can already do this? Unless I'm mistaken in what you're asking, all you have to do is adjust the reshade.ini and tell it to grab the shaders and textures from a directory.

I have one folder for everything reshade related and the reshade.dll and reshade.ini are the only two files in the game folders.

Update things on your own when you see fit, it's cleaner and much easier than dealing with a full reshade directory in each game location.

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