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  • Anmanxd
24 Jan 2026 16:52
ETS2 doesn’t open with ReShade. was created by Anmanxd
Hello, I am experiencing a launch failure with ReShade in Euro Truck Simulator 2. Description of the issue: 
  • When ReShade is installed, ETS2 does not launch at all.
  • In Steam, I click Play, it shows Launching, and then it immediately returns to Play.
  • No game window appears.
  • When ReShade is completely removed, the game launches and works normally.
  Important details: 
  • This happens even with a clean ReShade installation, without loading any preset.
  • The preset is not the cause.
  • The issue occurs with ReShade installed alone.
  • The only time the game reached the main menu was when forcing OpenGL (test only).
  • Even in OpenGL, the game crashes when loading a save (entering the 3D world).
  • Using DirectX 11, the game does not launch at all with ReShade.
  Additional context: 
  • I initially noticed this issue while testing the Project Next-Gen (PNG) graphics mod.
  • However, the problem persists after removing PNG and all other mods.
  • Therefore, PNG does not appear to be the cause.
  Steps already tested: 
  • Clean reinstall of Euro Truck Simulator 2
  • No mods installed
  • DirectX 11
  • OpenGL (test only)
  • Renaming dxgi.dll to d3d11.dll
  • Clean ReShade install (no preset)
  • GPU drivers up to date
  Result: 
  • Without ReShade → game launches normally
  • With ReShade → game fails to launch (Steam returns to “Play”)
  This appears to be a compatibility issue between ReShade and ETS2’s rendering pipeline on my system. Thank you for your time.
  • q1zzz
18 Dec 2025 02:22
Save Configuration Errors was created by q1zzz
Unable to save configuration and/or current preset. 
Please ensure file permissions allow write access to these paths and their parent directories:
C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V Enhanced\Reshade.ini
C:\Program Files (x86)\Steam\steamapps\common\Grand Theft Auto V Enhanced\NVE.iniI’ve tried everything I found online, but nothing works.Can anyone help fix this?
  • crosire
13 Nov 2025 18:00
Use latest ReShade version, there have been bugs in the past causing transitions to cause data to be written to the preset. Also, disable AutoSave to be extra sure.
  • NoxxLune
07 Apr 2025 14:32
What if it never was an issue before? This just started to happen after the latest update (6.4.1). Like it doesn't save no matter how much I try. and I have never had that issue before with Reshade when I update or with other versions. I dont make my own presets.
  • Melad5
24 Mar 2025 03:58
As above I'm trying to save my preset for Advent Re-Shade and it's no working I just get this and don't know how to fix it.

https://media.discordapp.net/attachments/697309112223924274/1353578161656303626/Screenshot_2025-03-23_222224.png?ex=67e22966&is=67e0d7e6&hm=7fc76484f41e21090c65effcd307f421e658b952a638eb1c47e01b9829e18326&=&format=webp&quality=lossless
  • leonaquitaine
21 Feb 2025 20:27
On 6.3.3, file writes to reshade.ini are quite predictable. In-game, when I transition to a new preset, there's a save operation; each color bar in the Process Monitor screenshot belor represents a file access from the game (I'm assuming to save
PresetPath).

(Please ignore the first color marker, it was wrongly placed for Explorer.EXE.)
https://github.com/user-attachments/assets/a6096df2-45dc-4ceb-9e82-e83ba98e08f6

On 6.4.0, though, ReShade.ini is accessed frequently as long as the ReShade UI is shown in-game:

https://github.com/user-attachments/assets/f692e71f-3193-4bf6-9e41-06464795b4a1

I don't know if this an intended behavior, but it popped up as I was investigating a reported issue from another ReShade user that updated to 6.4.0; they reported that the Global Alpha value was being overwritten every time a new preset was loaded, with the value decreasing each time (the UI turning more and more transparent.) I wasn't able to reproduce the issue, but noticed this while doing root-cause investigation.

Thanks for your attention on this!
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