I have a system where I am using a modding script for the game to capture transition events (from day to night, exterior to interior, sunny to rainy, etc), and that script writes to a file, and then autohotkey reads that file, and triggers a different preset to be selected.
It works well, except sometimes one preset will seem to overwrite another. I am still not exactly sure when this happens, but it happens often and I have to close the game, copy my presets from a backup directory back over and start again.
Ideally, I would like to just make my presets "Read Only" to prevent this from happening.
However, when I did that, I get an error message from reshade complaining that it can't write to my preset files, and the error message sticks on the screen and wont go away.
Is there a way I can either prevent the corruption of my presets from happening, or prevent reshade from complaining about the files being read only?
Thanks!
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