Advanced Search

Search Results (Searched for: virus)

  • dcortens49
  • dcortens49's Avatar
04 May 2020 07:08
Doom Eternal still wont launch after removing ReShade was created by dcortens49

Doom Eternal still wont launch after removing ReShade

Category: Troubleshooting

So I'm kind of a noob to all this, but I was messing around with 4.6.1 and tried using it with Doom Eternal. I just went through the installation with all the default settings, and when I tried to launch the game, it showed a black screen for about a second before crashing back to my desktop. (big surprise) I didn't wanna mess with it cause I don't really know what I'm doing, so I went to the games executable folder and deleted the files that reshade had inserted (the .ini and the shaders folder). After removing reshade, the game still won't launch. By now I'm not interested in using reshade with doom, I just want the game to work...

Things I have tried
-Verifying the integrity of the game files in steam.
-Deleting and reinstalling the game.
-Reinstalling my driver. (up to date)
-Disabling my antivirus.
-Running the game as an administrator.

This is the first time I've had issues running the game, and it only started after I tried reshade on it.
I have a GTX 1650 and a Core i5 9th gen. I can provide more specs if needed.
  • crosire
  • crosire's Avatar
03 May 2020 21:41
Replied by crosire on topic Expected Reshade archives to contain reshade dlls

[SOLVED] Expected Reshade archives to contain reshade dlls

Category: Troubleshooting

The setup you downloaded got corrupted (it is missing the actual ReShade files). Download it again. It's also possible that some anti virus software is interfering, although rather unlikely.
  • Ubimo
  • Ubimo's Avatar
24 Apr 2020 14:51 - 24 Apr 2020 15:50
Replied by Ubimo on topic 4.6

4.6

Category: Releases

My Antivirus, HitManPro, found a suspicious file: imgur.com/1aCm8V4
No other Antivirus, like Avira, Malwarebytes, Kaspersky, .... could detect this file.
This file is invisible in Explorer.
Is this file really related to ReShade? Maybe the developer could answer this?

Edit:
After doing some investigation, it really seems this file is legit.
  • Kevino21
  • Kevino21's Avatar
18 Apr 2020 19:51
Reshade just does not work on ANY game for me anymore was created by Kevino21

Reshade just does not work on ANY game for me anymore

Category: Troubleshooting

I have been using Re shade on almost all my games for years now, all of a sudden no matter what version of re shade, including the latest release, the home button does nothing. I get the installed successfully on the left hand side, If its a new install, that note will just stay there and not go away, if its an old install, the note disappears and then no menu access.

I have a 1080ti - latest drivers, windows 10 all up to date. I can't access any menu on any version on any game. Its been this way for like a month for me. My security settings are set to allow read and write on everything. I don't use any antivirus except what comes with windows 10.

I have no idea what to do here. This is every game I own, with any release of re shade. It gives me the installed successfully and then nothing, on every game I own.

I am at a loss here. Does anyone have any idea why ANY shade would just stop working? Can the home button get disabled somehow?
Any input would be helpful.

Thanks in advance.
  • canceralp
  • canceralp's Avatar
01 Apr 2020 07:48
Replied by canceralp on topic Is it possible to reshade UWP games?

Is it possible to reshade UWP games?

Category: Discussion

I wish there was a way to inject Reshade into DWM, or Windows itself. That would be the real answer to the great! mind who thought designing games as forced OS windows in protected sandbox environments.

Microsoft doesn't protect the OS itself from viruses as much as they protect these games from modders..

A whole screen toggle would lose the benefit of depth buffer but would still give us all the other Reshade beauties like SMAA, qUINT, sharpening, LUT, etc..
  • Papapuppetmaster
  • Papapuppetmaster's Avatar
20 Dec 2019 22:23
Replied by Papapuppetmaster on topic 4.5

4.5

Category: Releases

Thanks that seemed to fix it but then my antivirus system flagged it and removed it so I guess I have to deactivate it in order to download this file.
  • crubino
  • crubino's Avatar
19 Dec 2019 08:17
Replied by crubino on topic 4.5

4.5

Category: Releases

ned228 wrote: Hi i am having an issue where the game crashes to desktop when loading in to the menu rdr2. Here is the log.

10:59:31:042 [13404] | INFO  | Initializing crosire's ReShade version '4.5.1.745' (64-bit) built on '2019-12-16 22:12:14' loaded from "C:\ProgramData\ReShade\ReShade64.dll" to "D:\Rockstar Games Library\Red Dead Redemption 2\RDR2.exe" ...
10:59:31:221 [13404] | INFO  | Registering hooks for "user32.dll" ...
10:59:31:221 [13404] | INFO  | > Libraries loaded.
10:59:31:221 [13404] | INFO  | > Found 13 match(es). Installing ...
10:59:31:265 [13404] | INFO  | Registering hooks for "ws2_32.dll" ...
10:59:31:265 [13404] | INFO  | > Libraries loaded.
10:59:31:265 [13404] | INFO  | > Found 8 match(es). Installing ...
10:59:31:309 [13404] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d9.dll" ...
10:59:31:309 [13404] | INFO  | > Delayed.
10:59:31:310 [13404] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d10.dll" ...
10:59:31:310 [13404] | INFO  | > Delayed.
10:59:31:310 [13404] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d10_1.dll" ...
10:59:31:311 [13404] | INFO  | > Delayed.
10:59:31:311 [13404] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d11.dll" ...
10:59:31:311 [13404] | INFO  | > Delayed.
10:59:31:311 [13404] | INFO  | Registering hooks for "C:\WINDOWS\system32\d3d12.dll" ...
10:59:31:311 [13404] | INFO  | > Delayed.
10:59:31:311 [13404] | INFO  | Registering hooks for "C:\WINDOWS\system32\dxgi.dll" ...
10:59:31:311 [13404] | INFO  | > Libraries loaded.
10:59:31:311 [13404] | INFO  | > Found 7 match(es). Installing ...
10:59:31:351 [13404] | INFO  | Registering hooks for "C:\WINDOWS\system32\opengl32.dll" ...
10:59:31:351 [13404] | INFO  | > Libraries loaded.
10:59:31:351 [13404] | INFO  | > Found 360 match(es). Installing ...
10:59:31:402 [13404] | INFO  | Initialized.
10:59:31:403 [13404] | INFO  | Redirecting vkCreateInstance(pCreateInfo = 000000EADAB5E8D0, pAllocator = 0000000000000000, pInstance = 000000EADAB5EA30) ...
10:59:31:622 [13404] | INFO  | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 000000EADAB5D980) ...
10:59:31:623 [13404] | INFO  | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 000000EADAB5E0D0) ...
10:59:31:623 [13404] | INFO  | Redirecting CreateDXGIFactory(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000EADAB5E338) ...
10:59:31:623 [13404] | INFO  | > Passing on to CreateDXGIFactory1:
10:59:31:623 [13404] | INFO  | Redirecting CreateDXGIFactory1(riid = {7B7166EC-21C7-44AE-B21A-C9AE321AE369}, ppFactory = 000000EADAB5E338) ...
10:59:31:623 [13404] | INFO  | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 000000EADAB5C8A0) ...
10:59:31:625 [13404] | INFO  | Redirecting CreateDXGIFactory2(Flags = 0, riid = {7632E1F5-EE65-4DCA-87FD-84CD75F8838D}, ppFactory = 000000EADAB5E248) ...
10:59:31:632 [13404] | INFO  | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 000000EADAB5D150) ...
10:59:31:637 [13404] | INFO  | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 000000EADAB5D150) ...
10:59:31:641 [13404] | INFO  | Redirecting RegisterClassW(lpWndClass = 000000EADAB5E5B0 { sgaWindow }) ...
10:59:31:641 [13404] | INFO  | > Adding 'CS_OWNDC' window class style flag to 'sgaWindow'.
10:59:31:644 [13404] | INFO  | Redirecting vkCreateWin32SurfaceKHR(instance = 000002729057E960, pCreateInfo = 000000EADAB5E6A0, pAllocator = 0000000000000000, pSurface = 000000EADAB5E968) ...
10:59:31:647 [13404] | INFO  | Redirecting vkDestroySurfaceKHR(instance = 000002729057E960, surface = 00000279CC68B910, pAllocator = 0000000000000000) ...
10:59:31:837 [04932] | INFO  | Redirecting vkCreateWin32SurfaceKHR(instance = 000002729057E960, pCreateInfo = 000000EADC6FFB80, pAllocator = 0000000000000000, pSurface = 00007FF7BC3F81F8) ...
10:59:31:841 [13552] | INFO  | Redirecting vkCreateDevice(physicalDevice = 00000279CC5BB220, pCreateInfo = 000000EADC4FE610, pAllocator = 0000000000000000, pDevice = 000000EADC4FE5B0) ...
10:59:32:071 [13552] | INFO  | Redirecting vkCreateSwapchainKHR(device = 00000279CD13B040, pCreateInfo = 000000EADC4FE510, pAllocator = 0000000000000000, pSwapchain = 00007FF7BC470CE8) ...
10:59:32:071 [13552] | INFO  | > Dumping swap chain description:
10:59:32:071 [13552] | INFO  |   +-----------------------------------------+-----------------------------------------+
10:59:32:071 [13552] | INFO  |   | Parameter                               | Value                                   |
10:59:32:071 [13552] | INFO  |   +-----------------------------------------+-----------------------------------------+
10:59:32:071 [13552] | INFO  |   | flags                                   | 0                                       |
10:59:32:071 [13552] | INFO  |   | surface                                 | 00000279CC68E840                        |
10:59:32:071 [13552] | INFO  |   | minImageCount                           | 3                                       |
10:59:32:071 [13552] | INFO  |   | imageFormat                             | 44                                      |
10:59:32:071 [13552] | INFO  |   | imageColorSpace                         | 0                                       |
10:59:32:071 [13552] | INFO  |   | imageExtent                             | 1920                1080                |
10:59:32:071 [13552] | INFO  |   | imageArrayLayers                        | 1                                       |
10:59:32:071 [13552] | INFO  |   | imageUsage                              | 0x15                                    |
10:59:32:071 [13552] | INFO  |   | imageSharingMode                        | 0                                       |
10:59:32:071 [13552] | INFO  |   | queueFamilyIndexCount                   | 0                                       |
10:59:32:071 [13552] | INFO  |   | preTransform                            | 0x1                                     |
10:59:32:071 [13552] | INFO  |   | compositeAlpha                          | 0x1                                     |
10:59:32:071 [13552] | INFO  |   | presentMode                             | 2                                       |
10:59:32:071 [13552] | INFO  |   | clipped                                 | false                                   |
10:59:32:071 [13552] | INFO  |   | oldSwapchain                            | 0000000000000000                        |
10:59:32:071 [13552] | INFO  |   +-----------------------------------------+-----------------------------------------+
10:59:32:080 [13552] | INFO  | Redirecting wglSetPixelFormat(hdc = 000000006601269A, iPixelFormat = 1, ppfd = 000000EADC4FDE80) ...
10:59:32:109 [13552] | WARN  | vkCreateSwapchainKHR failed with error code -3!
10:59:32:109 [13552] | INFO  | Redirecting vkCreateSwapchainKHR(device = 00000279CD13B040, pCreateInfo = 000000EADC4FE510, pAllocator = 0000000000000000, pSwapchain = 00007FF7BC470CE8) ...
10:59:32:109 [13552] | INFO  | > Dumping swap chain description:
10:59:32:109 [13552] | INFO  |   +-----------------------------------------+-----------------------------------------+
10:59:32:109 [13552] | INFO  |   | Parameter                               | Value                                   |
10:59:32:109 [13552] | INFO  |   +-----------------------------------------+-----------------------------------------+
10:59:32:109 [13552] | INFO  |   | flags                                   | 0                                       |
10:59:32:109 [13552] | INFO  |   | surface                                 | 00000279CC68E840                        |
10:59:32:109 [13552] | INFO  |   | minImageCount                           | 3                                       |
10:59:32:109 [13552] | INFO  |   | imageFormat                             | 44                                      |
10:59:32:109 [13552] | INFO  |   | imageColorSpace                         | 0                                       |
10:59:32:109 [13552] | INFO  |   | imageExtent                             | 1920                1080                |
10:59:32:109 [13552] | INFO  |   | imageArrayLayers                        | 1                                       |
10:59:32:109 [13552] | INFO  |   | imageUsage                              | 0x15                                    |
10:59:32:109 [13552] | INFO  |   | imageSharingMode                        | 0                                       |
10:59:32:109 [13552] | INFO  |   | queueFamilyIndexCount                   | 0                                       |
10:59:32:109 [13552] | INFO  |   | preTransform                            | 0x1                                     |
10:59:32:109 [13552] | INFO  |   | compositeAlpha                          | 0x1                                     |
10:59:32:109 [13552] | INFO  |   | presentMode                             | 2                                       |
10:59:32:109 [13552] | INFO  |   | clipped                                 | false                                   |
10:59:32:109 [13552] | INFO  |   | oldSwapchain                            | 0000000000000000                        |
10:59:32:109 [13552] | INFO  |   +-----------------------------------------+-----------------------------------------+
10:59:32:483 [13552] | INFO  | Recreated runtime environment on runtime 00000279CEEAD750.
10:59:32:649 [01052] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\DepthHaze.fx".
10:59:32:649 [19276] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\LevelsPlus.fx".
10:59:32:650 [17932] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\FilmicPass.fx".
10:59:32:652 [19940] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\3DFX.fx".
10:59:32:653 [01052] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\DisplayDepth.fx".
10:59:32:655 [19276] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\LiftGammaGain.fx".
10:59:32:656 [19940] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\AdaptiveFog.fx".
10:59:32:657 [05512] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\PerfectPerspective.fx".
10:59:32:661 [19276] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\LightDoF.fx".
10:59:32:661 [14932] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\SurfaceBlur.fx".
10:59:32:662 [07764] | INFO  | Redirecting CreateDXGIFactory1(riid = {770AAE78-F26F-4DBA-A829-253C83D1B387}, ppFactory = 00000279E26D3540) ...
10:59:32:663 [12696] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\CinematicDOF.fx".
10:59:32:665 [14932] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\Technicolor.fx".
10:59:32:667 [13404] | INFO  | Installing delayed hooks for "C:\WINDOWS\system32\d3d11.dll" (Just loaded via LoadLibrary("C:\WINDOWS\system32\dinput8.dll")) ...
10:59:32:667 [13404] | INFO  | > Found 2 match(es). Installing ...
10:59:32:669 [17932] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\FineSharp.fx".
10:59:32:669 [14932] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\Technicolor2.fx".
10:59:32:677 [05512] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\PPFX_Bloom.fx".
10:59:32:680 [19276] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\LumaSharpen.fx".
10:59:32:681 [05512] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\PPFX_Godrays.fx".
10:59:32:685 [19276] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\LUT.fx".
10:59:32:687 [12696] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\Clarity.fx".
10:59:32:689 [14932] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\TiltShift.fx".
10:59:32:691 [19940] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\AdaptiveSharpen.fx".
10:59:32:691 [12696] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\ColorMatrix.fx".
10:59:32:693 [01052] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\DOF.fx".
10:59:32:693 [14932] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\Tonemap.fx".
10:59:32:697 [14932] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\TriDither.fx".
10:59:32:698 [01052] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\DPX.fx".
10:59:32:698 [12696] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\Colourfulness.fx".
10:59:32:699 [17932] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\FXAA.fx".
10:59:32:702 [14932] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\UIDetect.fx".
10:59:32:705 [05512] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\PPFX_SSDO.fx".
10:59:32:706 [14932] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\UIMask.fx".
10:59:32:710 [05512] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\Prism.fx".
10:59:32:711 [19276] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\MagicBloom.fx".
10:59:32:712 [14932] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\Vibrance.fx".
10:59:32:712 [12696] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\CRT.fx".
10:59:32:713 [01052] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\Emphasize.fx".
10:59:32:713 [17932] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\GaussianBlur.fx".
10:59:32:714 [19940] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\AmbientLight.fx".
10:59:32:715 [07764] | WARN  | Ignoring LoadLibrary("C:\Program Files\NVIDIA Corporation\Ansel\NvCameraWhitelisting64.dll") call to avoid possible deadlock.
10:59:32:719 [12696] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\Curves.fx".
10:59:32:719 [01052] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\EyeAdaption.fx".
10:59:32:721 [19276] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\Monochrome.fx".
10:59:32:724 [01052] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\FakeHDR.fx".
10:59:32:725 [17932] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\Glitch.fx".
10:59:32:725 [19276] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\MultiLUT.fx".
10:59:32:726 [05512] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\ReflectiveBumpMapping.fx".
10:59:32:728 [01052] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\FakeMotionBlur.fx".
10:59:32:729 [19940] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\ASCII.fx".
10:59:32:729 [05512] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\Sepia.fx".
10:59:32:730 [12696] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\Daltonize.fx".
10:59:32:731 [14932] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\Vignette.fx".
10:59:32:734 [19940] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\AspectRatio.fx".
10:59:32:739 [01052] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\FilmGrain.fx".
10:59:32:741 [17932] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\HighPassSharpen.fx".
10:59:32:742 [12696] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\Deband.fx".
10:59:32:744 [07764] | WARN  | Ignoring LoadLibrary("winmm.dll") call to avoid possible deadlock.
10:59:32:745 [01052] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\FilmGrain2.fx".
10:59:32:746 [17932] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\HQ4X.fx".
10:59:32:749 [19276] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\MXAO.fx".
10:59:32:751 [01052] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\FilmicAnamorphSharpen.fx".
10:59:32:752 [19940] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\Bloom.fx".
10:59:32:752 [07764] | INFO  | Redirecting IDXGIFactory2::CreateSwapChainForHwnd(this = 00000279E0EDACA0, pDevice = 00000279E494FB88, hWnd = 0000000000050992, pDesc = 000000EADCFFD600, pFullscreenDesc = 0000000000000000, pRestrictToOutput = 0000000000000000, ppSwapChain = 00000279E26D3550) ...
10:59:32:752 [07764] | INFO  | > Dumping swap chain description:
10:59:32:752 [07764] | INFO  |   +-----------------------------------------+-----------------------------------------+
10:59:32:752 [07764] | INFO  |   | Parameter                               | Value                                   |
10:59:32:752 [07764] | INFO  |   +-----------------------------------------+-----------------------------------------+
10:59:32:752 [07764] | INFO  |   | Width                                   | 0                                       |
10:59:32:752 [07764] | INFO  |   | Height                                  | 0                                       |
10:59:32:752 [07764] | INFO  |   | Format                                  | 87                                      |
10:59:32:752 [07764] | INFO  |   | Stereo                                  | FALSE                                   |
10:59:32:752 [07764] | INFO  |   | SampleCount                             | 1                                       |
10:59:32:752 [07764] | INFO  |   | SampleQuality                           | 0                                       |
10:59:32:752 [07764] | INFO  |   | BufferUsage                             | 96                                      |
10:59:32:752 [07764] | INFO  |   | BufferCount                             | 3                                       |
10:59:32:752 [07764] | INFO  |   | Scaling                                 | 0                                       |
10:59:32:752 [07764] | INFO  |   | SwapEffect                              | 3                                       |
10:59:32:752 [07764] | INFO  |   | AlphaMode                               | 0                                       |
10:59:32:753 [07764] | INFO  |   | Flags                                   | 0x802                                   |
10:59:32:753 [07764] | INFO  |   +-----------------------------------------+-----------------------------------------+
10:59:32:752 [19276] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\NightVision.fx".
10:59:32:752 [17932] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\HSLShift.fx".
10:59:32:753 [07764] | INFO  | Redirecting D3D11CreateDevice(pAdapter = 00000279E26C7590, DriverType = 0, Software = 0000000000000000, Flags = 0x89, pFeatureLevels = 000000EADCFFCA50, FeatureLevels = 1, SDKVersion = 7, ppDevice = 000000EADCFFCA00, pFeatureLevel = 0000000000000000, ppImmediateContext = 0000000000000000) ...
10:59:32:753 [07764] | INFO  | > Passing on to D3D11CreateDeviceAndSwapChain:
10:59:32:753 [07764] | INFO  | Redirecting D3D11CreateDeviceAndSwapChain(pAdapter = 00000279E26C7590, DriverType = 0, Software = 0000000000000000, Flags = 0x89, pFeatureLevels = 000000EADCFFCA50, FeatureLevels = 1, SDKVersion = 7, pSwapChainDesc = 0000000000000000, ppSwapChain = 0000000000000000, ppDevice = 000000EADCFFCA00, pFeatureLevel = 0000000000000000, ppImmediateContext = 0000000000000000) ...
10:59:32:755 [12696] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\Denoise.fx".
10:59:32:757 [17932] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\Layer.fx".
10:59:32:760 [17932] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\Levels.fx".
10:59:32:763 [07764] | INFO  | > Using feature level 0xb000.
10:59:32:763 [19940] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\Border.fx".
10:59:32:766 [19940] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\Cartoon.fx".
10:59:32:769 [19940] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\Chromakey.fx".
10:59:32:771 [05512] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\SMAA.fx".
10:59:32:772 [19276] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\Nostalgia.fx".
10:59:32:772 [19940] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\ChromaticAberration.fx".
10:59:32:775 [05512] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\Splitscreen.fx".
10:59:32:777 [05512] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\StageDepth.fx".
10:59:32:778 [12696] | INFO  | Successfully loaded "D:\Rockstar Games Library\Red Dead Redemption 2\reshade-shaders\Shaders\Depth3D.fx".
I could not find any issues. The game works fine without reshade. But as soon as I install reshade the game will not load. The happens if i check enable reshade globally. If i dont check it the game will start but reshade would not be enabled. I am using vulkan in rdr2 and have installed reshade for vulkan. Could someone help me fix this?


Hi Ned,
According your log file, You may try these:
- Did you move/delete unnecessary file *.fx which you don’t use it? It seems load so many fx files during first load
- Did you try to move reshade.ini, your presets, your reshade-shaders folder from game folder into reshade vulkan global folder? e.g c:\ProgramData\Reshade (for Reshade 4.5.1);
Also:
- did you try to disable/move/delete RDR2 native trainer file (if you are using it, e.g ScriptHook, etc.)?
- did you try to put c:\ProgramData\Reshade into Windows Defender/Anti-virus exclusion list?
  • crubino
  • crubino's Avatar
18 Dec 2019 20:52 - 20 Dec 2019 12:29
Replied by crubino on topic 4.5

4.5

Category: Releases

pyewacket wrote: PS. Is there a way for Reshade to include overlay in screenshots?

refering from your screen-shot above; you also using MSI-Afterburner, right?
for easier way; you may take screen-shot with it. The result also included Reshade UI overlay.
just bind a key to MSI-afterburner screen-capture :) (mine is F10)

@Crosire
thanks for V4.5.1 update
Wooww.... the Reshade Vulkan Global default path now even more shorter and easier to look up! :)

Update:
Oopss.... with V4.5.1 sometimes RDR2 Vulkan get this error message:


Update #2:
I've put C:\ProgramData\Reshade\ into Windows Defender/Anti-virus exclusion list; and now Reshade RDR2 Vulkan works flawlessly! that ERR_GFX_STATE no longer appears!
Yee-Hawww!! :cheer:
  • thalixte
  • thalixte's Avatar
17 Dec 2019 08:51
Replied by thalixte on topic 4.5

4.5

Category: Releases

deplay wrote: Trojan:Win32/Wacatac.B!ml detected by Windows Antivirus in 4.5.1


False positive. Wait for Crosire to contact the editors to whitelist it (but if it comes from reshade.me, you can trust the program).
  • deplay
  • deplay's Avatar
17 Dec 2019 03:47
Replied by deplay on topic 4.5

4.5

Category: Releases

Trojan:Win32/Wacatac.B!ml detected by Windows Antivirus in 4.5.1
  • brazzjazz
  • brazzjazz's Avatar
15 Dec 2019 14:34
Replied by brazzjazz on topic Call of duty modern warfare 3 reshade not working

Call of duty modern warfare 3 reshade not working

Category: Troubleshooting

Hmm, can you try closing any other programs that might interfere with the game / ReShade, such as MSI Afterburner, OBS, virus scanner, Steam overlay etc.?

You can also try to install ReShade without any shaders, in case a specific shader causes the crash (small likelihood but maybe still worth a try)

Thirdly, you could try an earlier version, see here
www.mediafire.com/folder/8ar1jhh1809cl/ReShade_Repository

Or why not give the latest version, 4.5.0, a try as well?
  • brazzjazz
  • brazzjazz's Avatar
26 Nov 2019 22:40
Replied by brazzjazz on topic 4.4

4.4

Category: Releases

crosire wrote: It's not a problem with the game. If you launch a game exe that is registered with Steam, Steam tends to kill the process and restart it from within its own environment. But the batch file sets environment variables necessary for ReShade to enable and those will be lost when Steam restarts the game. A way to get around that is to set those environment variables globally or to launch Steam via the batch and then launch the game through Steam.

How do you set the environment variables globally, then? And does it mean that ReShade will only work with Rage 2 and no other Vulkan game until I remove those variables?

Since I like to start my games through GOG (and GOG will launch Steam), I suspect launching Steam through a BAT is not an option - except I always launch it upon startup, but then my antivirus program would delete the BAT file as a dangerous process...
  • Rsguest
  • Rsguest's Avatar
21 Nov 2019 10:07 - 21 Nov 2019 11:05
Replied by Rsguest on topic Reshade Key does not work in Wizardry 8

Reshade Key does not work in Wizardry 8

Category: Troubleshooting

I tried changing fullscreen/windowed as good as the game allowed without crashing, but it didn't change anything.
I also have no other applications running, no Antiviruses, no Instant Messengers, no GOG overlay (using the offline installer version of Wizardry8 ), nothing. It's also a fresh Windows 7 install.

I tried then to use DirectX7 in the game settings and use dgvoodoo2 (where I had to copy 4 dlls into the Wizardry folder). The game started up promising with the dgvoodoo watermark, and the Reshade tutorial overlay already in Sirtech-Games intro, giving it a pink or yellow hue, but when it should change to the game menu it always crashes. This doesn't seem to be a Reshade error though, because it crashes also without it. Some DDRAW.dll error if I interprete it correctly from the Windows events logs, which indicates an issue with that one dgvoodoo2 dll. During the intro however the "Home/Pos1" didn't work either though. So maybe even there would be the problem, that it doesn't recognise the key.
Using DirectX7 in the game settings without the dgvoodoo2 files works flawlessly however (though it doesn't recognise Reshade).

I'm not sure why it makes so much trouble. Maybe it's because of Windows 7. I have seen one post in the Steam forums claiming Wizardry 8 runs fine with Reshade in Windows 10. I'd be fine with that if it's true, because then I'd just try it again when I upgrade the computer and software in the future. But it still seems strange, as there existed an old SweetFX version with worked with the game years ago as seen in this rgpcodex post . I didn't try that on my system though, because that was years ago, and Reshade has probably changed and improved a lot since then.

Maybe it's also the iGPU causing problems. I'd be fine with that, to check the game in the future with a real GPU then. If I only knew, if that's the real issue. Or maybe the game itself is just stubborn.
  • vackillers
  • vackillers's Avatar
05 Nov 2019 18:05 - 05 Nov 2019 18:09
Replied by vackillers on topic 4.4

4.4

Category: Releases

Having an issue with No Man's Sky Beyond update.

After installed 4.4.1 release, reshade just simply wont initialize, i've disabled anti virus for install as well as trying to run it with the bat file, game launches just fine, but reshade isn't on. I've tried to run the install and the bat files as admin, installed it as vulkan not openGL, as well as manually selecting the reshade paths to the effects folders inside the binaries folder and still wont initialize. I cannot bring the reshade interface up with Shift+F2. There was almost next to nothing in the ReShade.ini file but doesn't make a difference even when I add stuff in there, I know that when NMS was openGL, you sometimes had to rename the Reshade64.dll to openGL64.dll but as this is vulkan, you can't do that. Any help appreciated! thanks guys
  • Enko
  • Enko's Avatar
05 Nov 2019 03:02 - 05 Nov 2019 03:05
Replied by Enko on topic 4.4

4.4

Category: Releases

Windows Defender started flagging the latest executable as a Trojan as of today: Trojan:Win32/Zpevdo.B
Edit: With VirusTotal only 5 engines out of 69 report it as a Trojan and that includes Defender.
  • crosire
  • crosire's Avatar
03 Nov 2019 14:32
Replied by crosire on topic 4.4

4.4

Category: Releases

This does happen every single release. It's just that I file the build for whitelisting to the major antivirus vendors shortly before each release, so that this is resolved as soon as possible. That can take a couple of days though (especially on a weekend), so there can be a few days in which some products still wrongly detect it, until the whitelisting process completed and the definition update was pushed out.
  • Martigen
  • Martigen's Avatar
03 Nov 2019 14:00
Replied by Martigen on topic 4.4

4.4

Category: Releases

aWhiteCrystal wrote: Microsoft Defender (Windows 10) blocks this Version. A Scan with VirusTotal returns this Warning by Defender: "Trojan:Win32/Zpevdo.B". (A few other Anti Virus Programs detect it as a Trojan too.)

Every single release this happens...

FIle is fine. Virus scan is wrong. Reshade works by hooking. Virus scanners like to pick up programs that hook. Just because a program hooks, does not mean it is a virus. Use your common sense.

Crosire, you -have- to put in the first post in big bold letters than any virus programs are false positives. Do the same on the Download page before they click to download.
  • Wicked Sick
  • Wicked Sick's Avatar
03 Nov 2019 13:56 - 03 Nov 2019 14:02
Replied by Wicked Sick on topic 4.4

4.4

Category: Releases

Birdy62 wrote: First thank you so much for your work,,
I tried 4.4 with :
Shadows of Tomb Raider (DX12) : works great
Rage 2 (Vulkan) : Vulkan : when i lauch the game with the .bat, it launch twice, once without Reshade and the second one is ok. I had one crash
No Man's Sky (Vulkan) : works great


Please, advise.. What am I doing wrong? I tried with no Man's Sky, was the first game I tried and I had no success.

I ran the tool to make sure, selected Vulkan as the API and launched the game via the .bat file that was generated but no hook.

What else did you do?


Also, had some issues with Hitman Absolution, I get a warning message saying that my VGA has zero memory, but with the older version works fine.

EDIT:

And to all these people saying stuff about viruses... Always the same thing on every release... Do you guys know what False Positive means?

Read that topic, this should help you all:

reshade.me/forum/troubleshooting/5227-ea...-deal-troubles-again
  • aWhiteCrystal
  • aWhiteCrystal's Avatar
03 Nov 2019 13:46
Replied by aWhiteCrystal on topic 4.4

4.4

Category: Releases

Microsoft Defender (Windows 10) blocks this Version. A Scan with VirusTotal returns this Warning by Defender: "Trojan:Win32/Zpevdo.B". (A few other Anti Virus Programs detect it as a Trojan too.)
  • ZockerBuddie
  • ZockerBuddie's Avatar
03 Nov 2019 13:33
Replied by ZockerBuddie on topic 4.4

4.4

Category: Releases

i can not download reshade 4.4 it says a virus was found :(
Displaying 1 - 20 out of 25 results.