Port to ReShade
- Ganossa
- Topic Author
Less
More
As previously announced...
The second step of merging GEMFX with ReShade involves the port and adaption of existing GEMFX shaders to ReShade. If there are no blockers, the port will be completed within the next few weeks. You can check on the progress of the port in the Dev Blog .
The port will also involve the GEMFX offline configurator which will become available for GEMFX, SweetFX and MasterEffects in conjunction with ReShade. You can join the discussion here .
Please stay tuned
For those that do not know GEMFX, here is a picture of the latest (and since this port, probably one of the last) version of the GEMFX stand-alone wrapper applied to Sleeping Dogs::
The second step of merging GEMFX with ReShade involves the port and adaption of existing GEMFX shaders to ReShade. If there are no blockers, the port will be completed within the next few weeks. You can check on the progress of the port in the Dev Blog .
The port will also involve the GEMFX offline configurator which will become available for GEMFX, SweetFX and MasterEffects in conjunction with ReShade. You can join the discussion here .
Please stay tuned
For those that do not know GEMFX, here is a picture of the latest (and since this port, probably one of the last) version of the GEMFX stand-alone wrapper applied to Sleeping Dogs::
Last edit: 8 years 5 months ago by crosire. Reason: Fixed link
The following user(s) said Thank You: Wicked Sick
Please Log in or Create an account to join the conversation.
- kgonepostl
Less
More
Please Log in or Create an account to join the conversation.
- strelokgunslinger
Less
More
This screenshot looks like you added more to GemFX.... last time I used it the only notable features was the lighting and lens dirt..
Please Log in or Create an account to join the conversation.
- Ganossa
- Topic Author
Less
More
True, there is some WIP stuff included Good eyes
The following user(s) said Thank You: strelokgunslinger
Please Log in or Create an account to join the conversation.
- paxton676
Less
More
GEMFX + OPENGL = Life Complete. I can die now.
Please Log in or Create an account to join the conversation.
- Wicked Sick
Less
More
Now is exactly the time that you shouldn't die xD
Please Log in or Create an account to join the conversation.
- sajittarius
Less
More
any word on when we can try out these new shaders? I wouldn't even need a configurator (although that looks awesome as well), i just want to see how games look with the eye adaptation and other shaders you posted.
Please Log in or Create an account to join the conversation.
- Ganossa
- Topic Author
Less
More
Once the complete framework is done, also GemFX in it will be released. I had to redo a lot of the work and port the DX11 implementations of GEMFX to ReShade, since there have been some limitations with the DX9 port. There will be another preview of that shortly.
The following user(s) said Thank You: sajittarius, jas01
Please Log in or Create an account to join the conversation.