Welcome, Guest.
Username: Password: Remember me

TOPIC: Emboss is great except for one issue

Emboss is great except for one issue 10 months 2 weeks ago #1

I wish there were a range on it like there is with AO.

Have a look at this screenshot in fullscreen:
Warning: Spoiler! [ Click to expand ]


It looks good close up but the textures in the background look messed up. Even as close up as the wood on the ground behind the first NPC looks kind of messed but only as it extends towards the background. This is on a medium strength 1 pixel and 90 degrees. Am I doing something wrong?
Last Edit: 10 months 2 weeks ago by ItsNotHectic.
The administrator has disabled public write access.

Emboss is great except for one issue 10 months 2 weeks ago #2

This has been bugging me a lot and I wonder if going against the recomendation and putting Emboss before DoF on the effect ordering would help??

edit: no that made no difference.

Anyway if anyone wants to help out, these are my settings:
#define bEmbossDoDepthCheck 0
#define fEmbossDepthCutoff 0.0100 //[0.0001:0.0100]
#define fEmbossPower 1.2 //[0.100:2.000]
#define fEmbossOffset 1 //[0.5:5.0]
#define iEmbossAngle 90.00 //[0.00:360.00]
Last Edit: 10 months 2 weeks ago by ItsNotHectic.
The administrator has disabled public write access.

Emboss is great except for one issue 10 months 2 weeks ago #3

I fixed it, had to set the offset to 0.5 and max the strength to compensate.
The administrator has disabled public write access.