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TOPIC: how to make a 2d game zoomed but sharp?

how to make a 2d game zoomed but sharp? 1 year 3 months ago #1

how to make a 2d game zoomed but sharp? a game I'm playing currently renders on a small window, low res which becomes very blurry when I go full screen. What would be recommended to make the image as sharp as possible without losing quality?

I tried hq4x but it did not work as expected(made the image blurrier). Anything else I can try?
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how to make a 2d game zoomed but sharp? 1 year 2 months ago #2

  • Violins77
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I would be curious to know a solution as well, although I doubt it is possible. The blur comes from the fact that the resolution is not native. But by doing native resolution, you would probably have really small assets on screen.
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how to make a 2d game zoomed but sharp? 1 year 2 months ago #3

  • Ganossa
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You can either use interpolation which will (depending on the algorithm) somewhat blur the image or do without and get it pixelated.
Last Edit: 1 year 2 months ago by Ganossa.
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how to make a 2d game zoomed but sharp? 1 year 2 months ago #4

  • JPulowski
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You would need to use an algorithm that is similar to Lanczos or Jinc. But since ReShade currently does not have resampling support, it doesn't seem possible.
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